2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 158 Bot - 1 6 1 6 N/A 0
#2 75 Bot - 3 2 2 1 N/A 0
#3 58 Bot - 4 3 2 1.5 N/A 0
#4 39 bghnsgrjsytrjtydjtyj 2 6 0.3 Un-ranked 2
#5 37 Bot - 5 1 2 0.5 N/A 0
#6 0 Bot - 2 0 2 0 N/A 0
#7 0 Anon-3502 0 0 0 Un-ranked 1
Campaign

2D Paintball Match Log #282710 (11-06-2018 @ 03:52am)

Round #1 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 206.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 167 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 205.1 ft.
bghnsgrjsytrjtydjtyj Got 2 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 364.5 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 1.61
Bot - 5 Got a kill @ 1.61
Bot - 4 Bounced a player @ 3.84
Bot - 5 Took a bounce @ 3.84
bghnsgrjsytrjtydjtyj Got a kill @ 7.14
Bot - 5 Was eliminated @ 7.14
Bot - 4 Hit a bonus ball @ 7.39
Bot - 5 Got bonus balled @ 7.39
Bot - 3 Was eliminated @ 19.43
Bot - 4 Got a kill @ 19.43
Bot - 1 Was eliminated @ 32.37
bghnsgrjsytrjtydjtyj Got a kill @ 32.37
Round Ended @ 32.80

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 185.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 1 Ran 167.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
bghnsgrjsytrjtydjtyj Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 162.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.

Round #2 Event log

Bot - 1 Got a kill @ 4.96
bghnsgrjsytrjtydjtyj Was eliminated @ 4.96
Bot - 1 Hit a bonus ball @ 5.09
bghnsgrjsytrjtydjtyj Got bonus balled @ 5.09
Bot - 3 Chopped a ball @ 7.43
bghnsgrjsytrjtydjtyj Took over bot @ 7.49
Bot - 3 Got a kill @ 12.59
bghnsgrjsytrjtydjtyj Was eliminated @ 12.59
Bot - 3 Swabbed @ 13.50
Bot - 1 Got a kill @ 14.69
Bot - 4 Was eliminated @ 14.69
Bot - 1 Hit a bonus ball @ 14.97
Bot - 4 Got bonus balled @ 14.97
Round Ended @ 15.05

Round #3 Recap Round length: 0:51 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 198 shots Reloads 1 Chops 1 Swabs 0 Ran 249.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 98 shots Reloads 0 Chops 0 Swabs 0 Ran 190.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 205.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 183 shots Reloads 1 Chops 1 Swabs 1 Ran 267.8 ft.
bghnsgrjsytrjtydjtyj Got 0 kills Took 1 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 421.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.

Round #3 Event log

Bot - 1 Got a kill @ 16.68
bghnsgrjsytrjtydjtyj Was eliminated @ 16.68
Bot - 5 Hit a bonus ball @ 16.76
bghnsgrjsytrjtydjtyj Got bonus balled @ 16.76
Bot - 5 Was eliminated @ 16.83
Bot - 4 Got a kill @ 16.83
Bot - 5 Hit a bonus ball @ 16.88
bghnsgrjsytrjtydjtyj Got bonus balled @ 16.88
bghnsgrjsytrjtydjtyj Took over bot @ 25.15
Bot - 3 Was eliminated @ 26.76
Bot - 4 Got a kill @ 26.76
Bot - 3 Got bonus balled @ 26.89
Bot - 4 Hit a bonus ball @ 26.89
Bot - 4 Hit a bonus ball @ 27.02
Bot - 3 Got bonus balled @ 27.02
bghnsgrjsytrjtydjtyj Chopped a ball @ 30.40
Bot - 4 Chopped a ball @ 35.58
Bot - 4 Swabbed @ 41.55
bghnsgrjsytrjtydjtyj Was eliminated @ 41.84
Bot - 1 Got a kill @ 41.84
Bot - 1 Hit a bonus bounce @ 42.11
bghnsgrjsytrjtydjtyj Got bonus bounced @ 42.11
bghnsgrjsytrjtydjtyj Got bonus balled @ 42.23
Bot - 1 Hit a bonus ball @ 42.23
Bot - 4 Reloaded @ 43.69
bghnsgrjsytrjtydjtyj Took over bot @ 44.59
Bot - 1 Reloaded @ 47.90
Bot - 1 Chopped a ball @ 48.09
bghnsgrjsytrjtydjtyj Was eliminated @ 51.15
Bot - 1 Got a kill @ 51.15
Round Ended @ 51.57

Round #4 Recap Round length: 0:18 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-3502 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 168.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 178.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
bghnsgrjsytrjtydjtyj Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 282.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 159.5 ft.

Round #4 Event log

Bot - 5 Took over bot @ 0.07
Bot - 2 Was eliminated @ 4.22
Bot - 3 Got a kill @ 4.22
Bot - 1 Chopped a ball @ 5.47
Bot - 1 Swabbed @ 11.22
Bot - 3 Bounced a player @ 12.26
Bot - 4 Took a bounce @ 12.26
Bot - 1 Got a kill @ 14.53
Bot - 4 Was eliminated @ 14.53
Bot - 5 Chopped a ball @ 17.39
bghnsgrjsytrjtydjtyj Was eliminated @ 18.18
Bot - 5 Got a kill @ 18.18
Round Ended @ 18.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback