2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 146 pekexx 7 1 7 Un-ranked 1
#2 50 Bot - 2 0 0 0 N/A 0
#3 46 Bot - 4 2 2 1 N/A 0
#4 26 Bot - 1 2 3 0.6 N/A 0
#5 10 Bot - 3 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #282576 (11-05-2018 @ 09:30am)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 196.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 169.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
pekexx Got 3 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 166.6 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 1.38
Bot - 5 Was eliminated @ 1.79
pekexx Got a kill @ 1.79
Bot - 3 Got a kill @ 2.58
Bot - 4 Was eliminated @ 2.58
Bot - 2 Swabbed @ 6.91
Bot - 3 Was eliminated @ 8.08
pekexx Got a kill @ 8.08
Bot - 1 Was eliminated @ 18.21
pekexx Got a kill @ 18.22
Round Ended @ 18.64

Round #2 Recap Round length: 0:29 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 198.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 1 Swabs 1 Ran 198.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 219.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
pekexx Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 6.15
Bot - 5 Was eliminated @ 6.22
Bot - 4 Got a kill @ 6.22
Bot - 4 Hit a bonus ball @ 6.36
Bot - 5 Got bonus balled @ 6.36
Bot - 1 Got a kill @ 7.14
pekexx Was eliminated @ 7.14
Bot - 3 Swabbed @ 10.56
pekexx Took over bot @ 10.62
Bot - 1 Was eliminated @ 22.17
pekexx Got a kill @ 22.17
Bot - 3 Was eliminated @ 29.02
pekexx Got a kill @ 29.02
Bot - 3 Got bonus balled @ 29.17
pekexx Hit a bonus ball @ 29.17
Round Ended @ 29.32

Round #3 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 188.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
pekexx Got 2 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 106.6 ft.

Round #3 Event log

Bot - 4 Got a kill @ 2.03
Bot - 5 Was eliminated @ 2.03
Bot - 1 Got a kill @ 2.05
Bot - 4 Was eliminated @ 2.05
Bot - 1 Hit a bonus ball @ 2.13
Bot - 4 Got bonus balled @ 2.13
pekexx Bounced a player @ 7.88
Bot - 3 Took a bounce @ 7.88
pekexx Got a kill @ 11.70
Bot - 3 Was eliminated @ 11.70
Bot - 3 Got bonus balled @ 11.90
pekexx Hit a bonus ball @ 11.90
Bot - 1 Was eliminated @ 17.97
pekexx Got a kill @ 17.97
pekexx Hit a bonus ball @ 18.10
Bot - 1 Got bonus balled @ 18.10
Round Ended @ 18.26

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback