2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 KiNgPiN 5 3 1.6 Un-ranked 7
#2 61 YEETER 3 5 0.6 Un-ranked 4
Campaign

2D Paintball Match Log #282498 (11-04-2018 @ 12:21pm)

Round #1 Recap Round length: 0:14 / Team Red Scored

YEETER Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 89 ft.
KiNgPiN Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 148.9 ft.

Round #1 Event log

YEETER Was eliminated @ 14.28
KiNgPiN Got a kill @ 14.28
YEETER Got bonus balled @ 14.35
KiNgPiN Hit a bonus ball @ 14.35
Round Ended @ 14.53

Round #2 Recap Round length: 0:04 / Team Red Scored

YEETER Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 99.8 ft.
KiNgPiN Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 165.1 ft.

Round #2 Event log

YEETER Was eliminated @ 3.75
KiNgPiN Got a kill @ 3.75
Round Ended @ 4.17

Round #3 Recap Round length: 0:19 / Round Draw!

YEETER Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 200.5 ft.
KiNgPiN Got 1 kills Took 0 bounces Fired 186 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.

Round #3 Event log

YEETER Got a kill @ 18.84
KiNgPiN Was eliminated @ 18.84
YEETER Was eliminated @ 18.84
YEETER Traded out @ 18.84
KiNgPiN Got a kill @ 18.84
KiNgPiN Got the trade @ 18.84
YEETER Got bonus balled @ 18.92
KiNgPiN Hit a bonus ball @ 18.92
Round Ended @ 19.11

Round #4 Recap Round length: 0:05 / Team Blue Scored

YEETER Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 104.5 ft.
KiNgPiN Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.

Round #4 Event log

YEETER Got a kill @ 5.49
KiNgPiN Was eliminated @ 5.49
YEETER Hit a bonus ball @ 5.58
KiNgPiN Got bonus balled @ 5.58
Round Ended @ 5.77

Round #5 Recap Round length: 0:28 / Round Draw!

YEETER Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 236.5 ft.
KiNgPiN Got 1 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 0 Swabs 0 Ran 262.7 ft.

Round #5 Event log

YEETER Got a kill @ 28.31
KiNgPiN Was eliminated @ 28.31
YEETER Was eliminated @ 28.35
YEETER Traded out @ 28.35
KiNgPiN Got a kill @ 28.35
KiNgPiN Got the trade @ 28.35
YEETER Got bonus balled @ 28.48
KiNgPiN Hit a bonus ball @ 28.48
Round Ended @ 28.63

Round #6 Recap Round length: 0:01 / Team Red Scored

YEETER Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 81.3 ft.
KiNgPiN Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 58.3 ft.

Round #6 Event log

YEETER Was eliminated @ 0.60
KiNgPiN Got a kill @ 0.60
Round Ended @ 1.04

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback