2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 Bot - 1 5 1 5 N/A 0
#2 100 Bot - 5 2 0 2 N/A 0
#3 75 Bot - 3 2 1 2 N/A 0
#4 10 Bot - 4 1 1 1 N/A 0
#5 4 aaron1835 1 6 0.1 Un-ranked 2
#6 0 Bot - 2 0 2 0 N/A 0
Campaign

2D Paintball Match Log #281249 (10-27-2018 @ 11:57am)

Round #1 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 166.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 2 Swabs 0 Ran 157.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 162.3 ft.
aaron1835 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 210.3 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.34
aaron1835 Was eliminated @ 1.34
aaron1835 Took over bot @ 3.44
Bot - 1 Got a kill @ 6.56
aaron1835 Was eliminated @ 6.56
Bot - 1 Was eliminated @ 6.76
aaron1835 Got a kill @ 6.76
Bot - 1 Traded out @ 6.76
aaron1835 Got the trade @ 6.76
aaron1835 Took over bot @ 8.32
Bot - 5 Chopped a ball @ 12.25
Bot - 3 Chopped a ball @ 12.65
Bot - 3 Chopped a ball @ 13.05
Bot - 3 Got a kill @ 13.60
aaron1835 Was eliminated @ 13.60
Round Ended @ 14.02

Round #2 Recap Round length: 0:46 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 0 Swabs 0 Ran 233.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 2 Swabs 2 Ran 162 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 230 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 267.6 ft.
aaron1835 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 202.2 ft.

Round #2 Event log

Bot - 2 Chopped a ball @ 3.85
Bot - 3 Got a kill @ 9.02
Bot - 4 Was eliminated @ 9.02
Bot - 2 Swabbed @ 10.53
Bot - 2 Chopped a ball @ 13.48
Bot - 2 Was eliminated @ 18.20
Bot - 5 Got a kill @ 18.20
Bot - 2 Swabbed @ 18.53
Bot - 5 Got a kill @ 45.73
aaron1835 Was eliminated @ 45.73
Round Ended @ 46.14

Round #3 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 212.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 189.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 230.8 ft.
aaron1835 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 231.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.50
Bot - 2 Was eliminated @ 1.50
Bot - 3 Was eliminated @ 7.10
Bot - 4 Got a kill @ 7.10
Bot - 1 Got a kill @ 15.34
aaron1835 Was eliminated @ 15.34
Bot - 1 Hit a bonus ball @ 15.48
aaron1835 Got bonus balled @ 15.48
aaron1835 Took over bot @ 18.01
Bot - 1 Got a kill @ 36.67
aaron1835 Was eliminated @ 36.67
Round Ended @ 37.10

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback