2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 Bot - 2 2 0 2 N/A 0
#2 105 Bot - 3 4 0 4 N/A 0
#3 103 Bot - 1 2 0 2 N/A 0
#4 40 GB6612 1 0 1 Un-ranked 1
#5 0 Anon-6311 0 3 0 Un-ranked 1
#6 0 Bot - 4 0 2 0 N/A 0
#7 0 Anon-8508 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #280600 (10-23-2018 @ 07:54am)

Round #1 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 235.7 ft.
Anon-6311 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 116.7 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 1 Ran 237.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 213.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Anon-8508 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 272.6 ft.

Round #1 Event log

Bot - 3 Got a kill @ 0.98
Anon-8508 Was eliminated @ 0.98
Anon-8508 Took over bot @ 4.07
Bot - 2 Chopped a ball @ 5.12
Bot - 2 Took a bounce @ 10.91
Anon-8508 Bounced a player @ 10.91
Bot - 2 Swabbed @ 11.21
Anon-6311 Was eliminated @ 16.52
Bot - 2 Got a kill @ 16.52
Bot - 1 Got a kill @ 32.93
Anon-8508 Was eliminated @ 32.93
Bot - 1 Hit a bonus ball @ 33.08
Anon-8508 Got bonus balled @ 33.08
Bot - 1 Hit a bonus ball @ 33.20
Anon-8508 Got bonus balled @ 33.20
Round Ended @ 33.23

Round #2 Recap Round length: 0:44 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 155 shots Reloads 0 Chops 0 Swabs 0 Ran 261.2 ft.
Anon-6311 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 260.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 2 Swabs 1 Ran 255.8 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 198 shots Reloads 1 Chops 0 Swabs 0 Ran 243.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
Anon-8508 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 3 Got a kill @ 5.77
Bot - 4 Was eliminated @ 5.77
Bot - 3 Got a kill @ 8.59
Anon-8508 Was eliminated @ 8.59
Bot - 2 Chopped a ball @ 28.88
Bot - 2 Swabbed @ 33.96
Bot - 2 Chopped a ball @ 39.97
Bot - 3 Reloaded @ 41.45
Anon-6311 Was eliminated @ 44.28
Bot - 3 Got a kill @ 44.28
Bot - 1 Hit a bonus ball @ 44.65
Anon-6311 Got bonus balled @ 44.65
Round Ended @ 44.68

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 6.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 183.1 ft.
Anon-6311 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 93.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 149.1 ft.
Anon-8508 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 90.6 ft.
GB6612 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 325.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 4.15
Bot - 4 Was eliminated @ 4.15
Anon-6311 Was eliminated @ 9.20
Bot - 2 Got a kill @ 9.20
Anon-8508 Was eliminated @ 16.32
GB6612 Got a kill @ 16.32
Round Ended @ 16.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback