2D Paintball
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3v3 Team Deathmatch

3v3 Alpha Map v2 by Jer
36 - 20
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 173 Bot - 1 13 4 3.2 N/A 0
#2 142 Bot - 4 12 11 1 N/A 0
#3 130 Bot - 2 10 5 2 N/A 0
#4 97 Bot - 3 9 10 0.9 N/A 0
#5 86 Bot - 5 9 16 0.5 N/A 0
#6 5 Raymondmaster 2 9 0.2 Un-ranked 2
Campaign

2D Paintball Match Log #280314 (10-20-2018 @ 06:31pm)

Round #1 Recap Round length: 3:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 76.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 1 Ran 71 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 58.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 65 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 8.6 ft.
Raymondmaster Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 120 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 181.37
Bot - 2 Got a kill @ 182.28
Bot - 4 Got a kill @ 186.23
Bot - 2 Swabbed @ 186.88
Bot - 2 Got a kill @ 189.50
Raymondmaster Was eliminated @ 189.50
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback