2D Paintball
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1v1 - King of the Hill

Derp by jbedford
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 slayname 3 0 3 D5 5
#2 0 Raymondmaster 0 3 0 D5 2
Campaign

2D Paintball Match Log #278040 (10-07-2018 @ 10:03pm)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Raymondmaster Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 99.4 ft.
slayname Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 297.4 ft.

Round #1 Event log

Raymondmaster Was eliminated @ 10.38
slayname Got a kill @ 10.38
Round Ended @ 10.80

Round #2 Recap Round length: 0:02 / Team Blue Scored

Raymondmaster Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 67.2 ft.
slayname Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 104.9 ft.

Round #2 Event log

Raymondmaster Was eliminated @ 1.72
slayname Got a kill @ 1.72
Raymondmaster Got bonus balled @ 1.94
slayname Hit a bonus ball @ 1.94
Round Ended @ 2.05

Round #3 Recap Round length: 0:06 / Team Blue Scored

Raymondmaster Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 72.7 ft.
slayname Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.

Round #3 Event log

Raymondmaster Was eliminated @ 6.41
slayname Got a kill @ 6.41
Round Ended @ 6.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback