2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 95 Bot - 3 3 2 1.5 N/A 0
#2 89 Bot - 1 4 3 1.3 N/A 0
#3 88 Bot - 2 4 3 1.3 N/A 0
#4 43 slayname 2 5 0.4 D5 4
#5 36 Raymondmaster 4 6 0.6 D5 2
#6 20 Bot - 4 2 0 2 N/A 0
Campaign

2D Paintball Match Log #278032 (10-07-2018 @ 09:12pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 202.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 174.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 2 Swabs 1 Ran 198.3 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 132.3 ft.
Raymondmaster Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
slayname Got 1 kills Took 1 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 218.5 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 1.15
Bot - 4 Chopped a ball @ 1.75
Bot - 3 Bounced a player @ 3.47
Bot - 4 Took a bounce @ 3.47
Bot - 1 Got a kill @ 4.96
Raymondmaster Was eliminated @ 4.96
Bot - 3 Swabbed @ 6.47
Raymondmaster Took over bot @ 7.14
Bot - 2 Bounced a player @ 12.36
slayname Took a bounce @ 12.36
Raymondmaster Was eliminated @ 13.23
Bot - 1 Got a kill @ 13.23
Raymondmaster Got bonus balled @ 13.35
Bot - 1 Hit a bonus ball @ 13.35
Raymondmaster Got bonus balled @ 13.49
Bot - 1 Hit a bonus ball @ 13.49
Bot - 3 Chopped a ball @ 16.89
Bot - 2 Got a kill @ 19.03
slayname Was eliminated @ 19.03
Bot - 2 Was eliminated @ 19.05
slayname Got a kill @ 19.05
Bot - 2 Traded out @ 19.05
slayname Got the trade @ 19.05
Bot - 2 Got bonus balled @ 19.11
slayname Hit a bonus ball @ 19.11
Bot - 2 Hit a bonus ball @ 19.30
slayname Got bonus balled @ 19.30
Bot - 1 Hit a bonus ball @ 19.36
slayname Got bonus balled @ 19.36
Round Ended @ 19.39

Round #2 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 200.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 182.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Raymondmaster Got 2 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 187.8 ft.
slayname Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.

Round #2 Event log

slayname Was eliminated @ 9.58
Bot - 3 Got a kill @ 9.58
slayname Took over bot @ 12.93
Bot - 3 Was eliminated @ 13.31
Raymondmaster Got a kill @ 13.31
Bot - 2 Got a kill @ 16.99
Raymondmaster Was eliminated @ 16.99
Bot - 2 Hit a bonus ball @ 17.13
Raymondmaster Got bonus balled @ 17.13
Bot - 2 Hit a bonus ball @ 17.25
Raymondmaster Got bonus balled @ 17.25
Bot - 2 Was eliminated @ 17.27
Raymondmaster Got a kill @ 17.27
Bot - 2 Traded out @ 17.27
Raymondmaster Got the trade @ 17.27
slayname Got a kill @ 21.39
Bot - 1 Was eliminated @ 21.39
slayname Hit a bonus ball @ 21.74
Bot - 1 Got bonus balled @ 21.74
Round Ended @ 21.79

Round #3 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 2 Swabs 1 Ran 184.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Raymondmaster Got 2 kills Took 1 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 254 ft.
slayname Got 0 kills Took 1 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 183.6 ft.

Round #3 Event log

Raymondmaster Got a kill @ 7.40
Bot - 3 Was eliminated @ 7.40
Bot - 1 Chopped a ball @ 10.77
Bot - 4 Got a kill @ 10.96
Bot - 2 Was eliminated @ 10.96
Raymondmaster Was eliminated @ 11.08
Bot - 2 Got a kill @ 11.08
Raymondmaster Got bonus bounced @ 11.36
Bot - 2 Hit a bonus bounce @ 11.36
Bot - 1 Chopped a ball @ 11.60
Raymondmaster Took over bot @ 13.54
slayname Was eliminated @ 15.97
Bot - 1 Got a kill @ 15.97
Bot - 1 Hit a bonus bounce @ 16.08
slayname Got bonus bounced @ 16.08
Bot - 1 Swabbed @ 17.41
Bot - 1 Was eliminated @ 19.01
Raymondmaster Got a kill @ 19.01
Raymondmaster Was eliminated @ 19.37
Bot - 1 Got a kill @ 19.37
Bot - 1 Got the trade @ 19.37
Raymondmaster Traded out @ 19.37
Round Ended @ 19.44

Round #4 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 159.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 149.2 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 174.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 1 Ran 170.6 ft.
Raymondmaster Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 123.3 ft.
slayname Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.22
Bot - 4 Got a kill @ 2.22
Bot - 4 Chopped a ball @ 3.43
Bot - 3 Got a kill @ 6.97
slayname Was eliminated @ 6.97
Bot - 2 Got a kill @ 8.45
Raymondmaster Was eliminated @ 8.45
Bot - 4 Swabbed @ 10.51
slayname Took over bot @ 13.09
Bot - 3 Got a kill @ 17.08
slayname Was eliminated @ 17.08
Round Ended @ 17.50

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback