2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 119 zone985c 4 1 4 D5 1
#2 116 Bot - 1 3 0 3 N/A 0
#3 71 Bot - 3 2 0 2 N/A 0
#4 13 Bot - 5 1 2 0.5 N/A 0
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
#7 0 Anon-5923 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #277247 (10-04-2018 @ 07:46am)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 166.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 138.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 146.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 135.6 ft.
Anon-5923 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
zone985c Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 223.7 ft.

Round #1 Event log

Anon-5923 Was eliminated @ 2.31
zone985c Got a kill @ 2.31
Anon-5923 Took over bot @ 4.48
Bot - 1 Got a kill @ 6.19
Anon-5923 Was eliminated @ 6.19
Anon-5923 Took over bot @ 7.84
Anon-5923 Was eliminated @ 9.18
Bot - 1 Got a kill @ 9.18
Round Ended @ 9.60

Round #2 Recap Round length: 0:08 / Team Red Scored

Anon-5923 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.3 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 87.6 ft.
zone985c Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 205.8 ft.

Round #2 Event log

Bot - 5 Took over bot @ 1.50
Bot - 1 Got a kill @ 2.24
Bot - 4 Was eliminated @ 2.24
Bot - 1 Hit a bonus ball @ 2.32
Bot - 4 Got bonus balled @ 2.32
Bot - 5 Was eliminated @ 3.04
zone985c Got a kill @ 3.04
Bot - 2 Was eliminated @ 8.71
Bot - 3 Got a kill @ 8.71
Bot - 2 Got bonus balled @ 8.82
Bot - 3 Hit a bonus ball @ 8.82
Round Ended @ 8.99

Round #3 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
zone985c Got 2 kills Took 0 bounces Fired 33 shots Reloads 1 Chops 0 Swabs 0 Ran 102.1 ft.

Round #3 Event log

Bot - 5 Was eliminated @ 9.16
zone985c Got a kill @ 9.16
Bot - 5 Got bonus balled @ 9.33
zone985c Hit a bonus ball @ 9.33
Bot - 5 Got a kill @ 9.53
zone985c Was eliminated @ 9.53
zone985c Traded out @ 9.53
Bot - 5 Got the trade @ 9.53
Bot - 2 Was eliminated @ 11.47
Bot - 3 Got a kill @ 11.47
zone985c Took over bot @ 13.61
zone985c Reloaded @ 20.30
Bot - 4 Was eliminated @ 23.13
zone985c Got a kill @ 23.13
Round Ended @ 23.55

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback