2D Paintball
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1v1 - King of the Hill

Crouch PB DA II by Pipe
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 ZACKKKK 3 1 3 D5 4
#2 30 lighting333 1 3 0.3 D5 3
Campaign

2D Paintball Match Log #275324 (09-26-2018 @ 08:39am)

Round #1 Recap Round length: 0:05 / Team Red Scored

ZACKKKK Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 71.1 ft.
lighting333 Got 0 kills Took 2 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

ZACKKKK Bounced a player @ 4.36
lighting333 Took a bounce @ 4.36
ZACKKKK Bounced a player @ 4.69
lighting333 Took a bounce @ 4.69
ZACKKKK Got a kill @ 4.91
lighting333 Was eliminated @ 4.91
ZACKKKK Hit a bonus ball @ 5.11
lighting333 Got bonus balled @ 5.11
Round Ended @ 5.23

Round #2 Recap Round length: 0:07 / Team Red Scored

ZACKKKK Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 184 ft.
lighting333 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

ZACKKKK Got a kill @ 7.04
lighting333 Was eliminated @ 7.04
ZACKKKK Hit a bonus ball @ 7.19
lighting333 Got bonus balled @ 7.19
Round Ended @ 7.34

Round #3 Recap Round length: 0:07 / Team Blue Scored

ZACKKKK Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 64.8 ft.
lighting333 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.

Round #3 Event log

ZACKKKK Chopped a ball @ 1.39
ZACKKKK Was eliminated @ 7.45
lighting333 Got a kill @ 7.45
Round Ended @ 7.88

Round #4 Recap Round length: 0:07 / Team Red Scored

ZACKKKK Got 1 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 2 Ran 75.5 ft.
lighting333 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 104.7 ft.

Round #4 Event log

ZACKKKK Swabbed @ 0.03
ZACKKKK Swabbed @ 1.43
ZACKKKK Took a bounce @ 3.68
lighting333 Bounced a player @ 3.68
ZACKKKK Got a kill @ 6.98
lighting333 Was eliminated @ 6.98
Round Ended @ 7.40

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback