2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 MaGnUm 5 0 5 Un-ranked 5
#2 95 Thermite 3 1 3 Un-ranked 1
#3 40 AbouToBlaze 1 2 0.5 D5 7
#4 30 Silver047 2 3 0.6 Un-ranked 3
#5 16 DSF_TEX_24 1 3 0.3 Un-ranked 3
#6 0 ruuuuuuuuuuuunnnnnnn 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #275151 (09-25-2018 @ 07:29pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

MaGnUm Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 152.1 ft.
AbouToBlaze Got 0 kills Took 0 bounces Fired 138 shots Reloads 1 Chops 0 Swabs 0 Ran 90.4 ft.
Silver047 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 141.6 ft.
ruuuuuuuuuuuunnnnnnn Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 119.5 ft.
DSF_TEX_24 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Thermite Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 134.5 ft.

Round #1 Event log

MaGnUm Chopped a ball @ 3.94
ruuuuuuuuuuuunnnnnnn Was eliminated @ 3.99
Thermite Got a kill @ 3.99
MaGnUm Swabbed @ 5.01
MaGnUm Got a kill @ 14.83
DSF_TEX_24 Was eliminated @ 14.83
AbouToBlaze Reloaded @ 15.11
AbouToBlaze Was eliminated @ 16.33
Silver047 Got a kill @ 16.33
Silver047 Was eliminated @ 18.64
Thermite Got a kill @ 18.64
Round Ended @ 19.07

Round #2 Recap Round length: 0:13 / Team Red Scored

MaGnUm Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
AbouToBlaze Got 1 kills Took 0 bounces Fired 99 shots Reloads 1 Chops 1 Swabs 0 Ran 57.9 ft.
Silver047 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 29 ft.
ruuuuuuuuuuuunnnnnnn Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 126.4 ft.
DSF_TEX_24 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 86.1 ft.
Thermite Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.

Round #2 Event log

AbouToBlaze Got a kill @ 0.59
Silver047 Was eliminated @ 0.59
AbouToBlaze Chopped a ball @ 9.29
MaGnUm Got a kill @ 10.44
DSF_TEX_24 Was eliminated @ 10.44
AbouToBlaze Reloaded @ 11.78
MaGnUm Got a kill @ 12.93
ruuuuuuuuuuuunnnnnnn Was eliminated @ 12.93
Round Ended @ 13.35

Round #3 Recap Round length: 0:17 / Team Red Scored

MaGnUm Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 288 ft.
AbouToBlaze Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 85.6 ft.
Silver047 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 57.2 ft.
ruuuuuuuuuuuunnnnnnn Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
DSF_TEX_24 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 71.5 ft.
Thermite Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 184.4 ft.

Round #3 Event log

AbouToBlaze Was eliminated @ 8.16
Silver047 Got a kill @ 8.16
AbouToBlaze Got bonus balled @ 8.21
DSF_TEX_24 Hit a bonus ball @ 8.21
ruuuuuuuuuuuunnnnnnn Was eliminated @ 9.05
Thermite Got a kill @ 9.05
MaGnUm Got a kill @ 11.45
Silver047 Was eliminated @ 11.45
DSF_TEX_24 Got a kill @ 17.38
Thermite Was eliminated @ 17.38
MaGnUm Got a kill @ 17.56
DSF_TEX_24 Was eliminated @ 17.56
MaGnUm Hit a bonus ball @ 17.86
DSF_TEX_24 Got bonus balled @ 17.86
Round Ended @ 17.94

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback