2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 111 Bot - 3 3 0 3 N/A 0
#2 94 Bot - 1 3 1 3 N/A 0
#3 89 Glow 5 6 0.8 Un-ranked 2
#4 88 Peanut 3 3 1 D4 70
#5 26 Bot - 5 2 1 2 N/A 0
#6 0 Bot - 2 0 3 0 N/A 0
#7 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #274861 (09-25-2018 @ 12:37pm)

Round #1 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 194.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 181.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Glow Got 2 kills Took 0 bounces Fired 50 shots Reloads 1 Chops 0 Swabs 1 Ran 221.5 ft.

Round #1 Event log

Bot - 5 Got a kill @ 1.61
Bot - 2 Was eliminated @ 1.61
Bot - 1 Hit a bonus ball @ 1.73
Bot - 2 Got bonus balled @ 1.73
Bot - 5 Got a kill @ 4.68
Glow Was eliminated @ 4.68
Glow Got bonus balled @ 4.71
Bot - 3 Hit a bonus ball @ 4.71
Glow Got a kill @ 4.76
Bot - 5 Was eliminated @ 4.76
Glow Got the trade @ 4.76
Bot - 5 Traded out @ 4.76
Glow Got bonus balled @ 4.81
Bot - 5 Hit a bonus ball @ 4.81
Glow Hit a bonus ball @ 4.86
Bot - 5 Got bonus balled @ 4.86
Bot - 5 Got bonus balled @ 4.93
Glow Hit a bonus ball @ 4.93
Glow Took over bot @ 6.80
Bot - 1 Chopped a ball @ 15.30
Glow Reloaded @ 16.35
Bot - 3 Chopped a ball @ 17.03
Glow Swabbed @ 18.78
Bot - 1 Swabbed @ 21.27
Bot - 3 Swabbed @ 23.28
Glow Was eliminated @ 26.43
Bot - 1 Got a kill @ 26.43
Glow Got a kill @ 26.61
Bot - 1 Was eliminated @ 26.61
Glow Got the trade @ 26.61
Bot - 1 Traded out @ 26.61
Glow Hit a bonus ball @ 26.73
Bot - 1 Got bonus balled @ 26.73
Round Ended @ 26.85

Round #2 Recap Round length: 0:06 / Team Blue Scored

Bot - 5 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Peanut Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 169.8 ft.
Glow Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 107.8 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 2.96
Peanut Took a bounce @ 2.96
Bot - 1 Got a kill @ 4.21
Bot - 2 Was eliminated @ 4.21
Bot - 3 Got a kill @ 4.69
Bot - 4 Was eliminated @ 4.69
Bot - 1 Got a kill @ 6.10
Glow Was eliminated @ 6.10
Round Ended @ 6.53

Round #3 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 178 ft.
Peanut Got 2 kills Took 2 bounces Fired 70 shots Reloads 0 Chops 2 Swabs 2 Ran 229.7 ft.
Glow Got 3 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 205.3 ft.

Round #3 Event log

Peanut Chopped a ball @ 2.34
Peanut Swabbed @ 3.87
Glow Got a kill @ 7.35
Peanut Was eliminated @ 7.35
Glow Hit a bonus bounce @ 7.44
Peanut Got bonus bounced @ 7.44
Bot - 2 Was eliminated @ 7.44
Peanut Got a kill @ 7.44
Glow Hit a bonus ball @ 7.52
Peanut Got bonus balled @ 7.52
Peanut Got bonus bounced @ 7.63
Glow Hit a bonus bounce @ 7.63
Bot - 2 Got bonus balled @ 7.69
Peanut Hit a bonus ball @ 7.69
Peanut Took over bot @ 8.89
Peanut Chopped a ball @ 11.99
Peanut Swabbed @ 13.00
Peanut Got a kill @ 14.86
Glow Was eliminated @ 14.86
Peanut Hit a bonus ball @ 14.94
Glow Got bonus balled @ 14.94
Glow Got a kill @ 14.97
Peanut Was eliminated @ 14.97
Peanut Traded out @ 14.98
Glow Got the trade @ 14.98
Peanut Took over bot @ 16.42
Glow Took over bot @ 17.22
Peanut Was eliminated @ 29.95
Glow Got a kill @ 29.95
Peanut Got bonus balled after Bunkered @ 30.03
Glow Hit a bonus ball after Bunkering @ 30.03
Round Ended @ 30.21

Round #4 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 193 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 189.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 146.4 ft.
Peanut Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
Glow Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.

Round #4 Event log

Peanut Got a kill @ 1.17
Glow Was eliminated @ 1.17
Bot - 3 Got a kill @ 3.19
Bot - 4 Was eliminated @ 3.19
Bot - 1 Hit a bonus ball @ 3.33
Bot - 4 Got bonus balled @ 3.33
Glow Took over bot @ 3.56
Bot - 1 Chopped a ball @ 8.01
Bot - 3 Got a kill @ 18.45
Glow Was eliminated @ 18.45
Bot - 1 Hit a bonus ball @ 18.61
Glow Got bonus balled @ 18.61
Bot - 1 Hit a bonus ball @ 18.73
Glow Got bonus balled @ 18.73
Round Ended @ 18.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback