2D Paintball
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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 Bot - 2 3 2 1.5 N/A 0
#2 100 Bot - 5 4 3 1.3 N/A 0
#3 97 Bot - 3 4 3 1.3 N/A 0
#4 93 CaptainFerret 4 3 1.3 Un-ranked 2
#5 56 Bot - 4 3 4 0.7 N/A 0
#6 35 Bot - 1 1 4 0.2 N/A 0
Campaign

2D Paintball Match Log #273481 (09-19-2018 @ 10:45am)

Round #1 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 153.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 145.7 ft.
CaptainFerret Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 101.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 196.4 ft.

Round #1 Event log

Bot - 3 Got a kill @ 5.21
Bot - 4 Was eliminated @ 5.21
CaptainFerret Was eliminated @ 6.77
Bot - 5 Got a kill @ 6.77
Bot - 2 Was eliminated @ 11.30
Bot - 3 Got a kill @ 11.30
Bot - 2 Got bonus balled @ 11.48
Bot - 3 Hit a bonus ball @ 11.48
Round Ended @ 11.61

Round #2 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
CaptainFerret Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 90.7 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 181.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 212.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 1 Swabs 0 Ran 151 ft.

Round #2 Event log

CaptainFerret Was eliminated @ 3.78
Bot - 3 Got a kill @ 3.78
CaptainFerret Got bonus balled @ 3.91
Bot - 3 Hit a bonus ball @ 3.91
Bot - 4 Bounced a player @ 8.35
Bot - 3 Took a bounce @ 8.35
Bot - 5 Chopped a ball @ 10.63
Bot - 1 Was eliminated @ 11.73
Bot - 2 Got a kill @ 11.73
Bot - 1 Got bonus balled @ 11.86
Bot - 2 Hit a bonus ball @ 11.86
Bot - 1 Got a kill @ 12.04
Bot - 4 Was eliminated @ 12.04
Bot - 2 Was eliminated @ 13.21
Bot - 5 Got a kill @ 13.21
Round Ended @ 13.63

Round #3 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 182.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 196.1 ft.
CaptainFerret Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 183.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 175.9 ft.

Round #3 Event log

Bot - 2 Bounced a player @ 1.31
Bot - 3 Took a bounce @ 1.31
Bot - 3 Was eliminated @ 5.29
Bot - 4 Got a kill @ 5.29
Bot - 3 Got bonus balled @ 5.68
Bot - 4 Hit a bonus ball @ 5.68
CaptainFerret Got a kill @ 18.84
Bot - 5 Was eliminated @ 18.84
CaptainFerret Hit a bonus ball @ 19.09
Bot - 5 Got bonus balled @ 19.09
Bot - 1 Was eliminated @ 27.92
CaptainFerret Got a kill @ 27.92
Round Ended @ 28.34

Round #4 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 191.9 ft.
CaptainFerret Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 189.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 192.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.

Round #4 Event log

Bot - 3 Got a kill @ 4.12
Bot - 4 Was eliminated @ 4.12
Bot - 2 Got a kill @ 4.43
Bot - 5 Was eliminated @ 4.43
Bot - 1 Was eliminated @ 4.60
Bot - 4 Got a kill @ 4.60
CaptainFerret Got a kill @ 25.55
Bot - 3 Was eliminated @ 25.55
Round Ended @ 25.98

Round #5 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 191.8 ft.
CaptainFerret Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 123.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 122.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 125.1 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 1.90
Bot - 4 Got a kill @ 1.90
Bot - 5 Got a kill @ 3.29
Bot - 4 Was eliminated @ 3.29
CaptainFerret Got a kill @ 4.97
Bot - 5 Was eliminated @ 4.97
CaptainFerret Hit a bonus ball @ 5.05
Bot - 5 Got bonus balled @ 5.05
Bot - 5 Got bonus balled @ 5.16
CaptainFerret Hit a bonus ball @ 5.16
Bot - 5 Got a kill @ 5.19
CaptainFerret Was eliminated @ 5.19
CaptainFerret Traded out @ 5.19
Bot - 5 Got the trade @ 5.19
Bot - 2 Got a kill @ 27.94
Bot - 1 Was eliminated @ 27.94
Bot - 2 Hit a bonus ball @ 28.26
Bot - 1 Got bonus balled @ 28.26
Round Ended @ 28.33

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback