2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 98 R00STER 7 6 1.1 D5 17
#2 90 Bot - 2 4 1 4 N/A 0
#3 81 Bot - 3 2 3 0.6 N/A 0
#4 41 Bot - 1 1 3 0.3 N/A 0
#5 41 Bot - 4 3 4 0.7 N/A 0
#6 25 robert32 0 0 0 D5 6
Campaign

2D Paintball Match Log #273475 (09-19-2018 @ 10:34am)

Round #1 Recap Round length: 0:25 / Team Blue Scored

robert32 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 178.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 113.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 205.7 ft.
R00STER Got 1 kills Took 2 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 283.6 ft.
robert32 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 343.5 ft.

Round #1 Event log

R00STER Was eliminated @ 3.92
Bot - 3 Got a kill @ 3.92
R00STER Took over bot @ 5.71
robert32 Bounced a player @ 8.96
R00STER Took a bounce @ 8.96
R00STER Chopped a ball @ 11.00
R00STER Got a kill @ 12.16
robert32 Was eliminated @ 12.16
R00STER Hit a bonus ball @ 12.35
robert32 Got bonus balled @ 12.35
robert32 Took over bot @ 15.51
robert32 Bounced a player @ 25.13
R00STER Took a bounce @ 25.13
R00STER Was eliminated @ 25.15
robert32 Got a kill @ 25.15
Round Ended @ 25.59

Round #2 Recap Round length: 0:07 / Team Red Scored

robert32 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 137.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 159.8 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 45.2 ft.
R00STER Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.07
R00STER Got a kill @ 1.07
Bot - 4 Took over bot @ 4.39
Bot - 4 Took a bounce @ 4.93
R00STER Bounced a player @ 4.93
Bot - 2 Bounced a player @ 5.55
Bot - 3 Took a bounce @ 5.55
Bot - 2 Got a kill @ 5.66
Bot - 3 Was eliminated @ 5.66
Bot - 2 Got a kill @ 7.22
Bot - 4 Was eliminated @ 7.22
Bot - 4 Got a kill @ 7.33
R00STER Was eliminated @ 7.33
Bot - 4 Got bonus balled @ 7.43
R00STER Hit a bonus ball @ 7.43
Round Ended @ 7.55

Round #3 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 2 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 159.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 150 ft.
R00STER Got 3 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 266 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 2.86
R00STER Bounced a player @ 2.86
Bot - 1 Took a bounce @ 5.05
R00STER Bounced a player @ 5.05
Bot - 1 Was eliminated @ 5.07
R00STER Got a kill @ 5.07
Bot - 1 Got bonus balled @ 5.44
R00STER Hit a bonus ball @ 5.44
R00STER Got a kill @ 6.04
Bot - 3 Was eliminated @ 6.04
Bot - 3 Got bonus balled @ 6.30
R00STER Hit a bonus ball @ 6.30
R00STER Got a kill @ 9.49
Bot - 4 Was eliminated @ 9.49
R00STER Was eliminated @ 9.67
Bot - 4 Got a kill @ 9.67
R00STER Traded out @ 9.67
Bot - 4 Got the trade @ 9.67
R00STER Got bonus balled @ 9.81
Bot - 4 Hit a bonus ball @ 9.81
Round Ended @ 9.92

Round #4 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
R00STER Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.

Round #4 Event log

Bot - 4 Was eliminated @ 2.09
R00STER Got a kill @ 2.09
Bot - 1 Got a kill @ 3.91
R00STER Was eliminated @ 3.91
Bot - 1 Hit a bonus ball @ 4.01
R00STER Got bonus balled @ 4.01
R00STER Took over bot @ 5.73
R00STER Was eliminated @ 7.74
Bot - 3 Got a kill @ 7.74
Bot - 3 Hit a bonus ball @ 7.86
R00STER Got bonus balled @ 7.86
Round Ended @ 8.03

Round #5 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 132.9 ft.
R00STER Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 1.52
Bot - 2 Got a kill @ 1.52
Bot - 2 Was eliminated @ 4.22
Bot - 4 Got a kill @ 4.22
Bot - 4 Hit a bonus bounce @ 4.35
Bot - 2 Got bonus bounced @ 4.35
Bot - 2 Got bonus balled @ 4.47
Bot - 4 Hit a bonus ball @ 4.47
Bot - 2 Got a kill @ 4.58
Bot - 3 Was eliminated @ 4.58
Bot - 4 Was eliminated @ 8.39
R00STER Got a kill @ 8.39
Round Ended @ 8.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback