2D Paintball
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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 93 Bot - 5 4 1 4 N/A 0
#2 90 Bot - 1 3 1 3 N/A 0
#3 76 Bot - 3 2 1 2 N/A 0
#4 20 Bot - 2 2 3 0.6 N/A 0
#5 11 Bot - 4 1 3 0.3 N/A 0
#6 0 ganggang17 0 3 0 D5 3
Campaign

2D Paintball Match Log #273264 (09-17-2018 @ 05:53pm)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 140.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 148.7 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
ganggang17 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 50 ft.

Round #1 Event log

Bot - 4 Was eliminated @ 1.63
Bot - 3 Got a kill @ 1.63
Bot - 4 Got a kill @ 1.93
Bot - 1 Was eliminated @ 1.93
Bot - 1 Got bonus balled @ 2.01
Bot - 4 Hit a bonus ball @ 2.01
Bot - 2 Was eliminated @ 3.70
Bot - 5 Got a kill @ 3.70
Bot - 2 Got bonus balled @ 3.82
Bot - 5 Hit a bonus ball @ 3.82
Bot - 2 Got bonus balled @ 3.95
Bot - 5 Hit a bonus ball @ 3.95
Bot - 2 Got a kill @ 3.99
Bot - 5 Was eliminated @ 3.99
Bot - 2 Got the trade @ 3.99
Bot - 5 Traded out @ 3.99
Bot - 3 Got a kill @ 4.62
ganggang17 Was eliminated @ 4.62
Bot - 3 Hit a bonus ball @ 4.87
ganggang17 Got bonus balled @ 4.87
Round Ended @ 4.97

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 1 Ran 162.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 143.2 ft.
ganggang17 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 26.5 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 1.42
Bot - 1 Got a kill @ 1.58
Bot - 2 Was eliminated @ 1.58
Bot - 2 Got a kill @ 1.83
Bot - 3 Was eliminated @ 1.83
Bot - 4 Was eliminated @ 3.59
Bot - 5 Got a kill @ 3.59
Bot - 4 Got bonus balled @ 3.72
Bot - 5 Hit a bonus ball @ 3.72
Bot - 1 Got a kill @ 7.55
ganggang17 Was eliminated @ 7.55
Bot - 1 Swabbed @ 7.80
Round Ended @ 7.98

Round #3 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 148 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 1 Ran 166.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 172 ft.
ganggang17 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 88.7 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.65
Bot - 5 Got a kill @ 1.65
Bot - 3 Chopped a ball @ 1.83
Bot - 4 Was eliminated @ 2.72
Bot - 5 Got a kill @ 2.72
Bot - 3 Swabbed @ 6.60
ganggang17 Was eliminated @ 7.75
Bot - 1 Got a kill @ 7.75
Round Ended @ 8.17

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback