2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 151 Bot - 1 5 0 5 N/A 0
#2 97 Bot - 2 3 1 3 N/A 0
#3 91 Bot - 3 1 0 1 N/A 0
#4 11 Firkyou 1 3 0.3 Un-ranked 2
#5 0 Abass 0 3 0 Un-ranked 1
#6 0 ithishunter 0 3 0 D5 3
Campaign

2D Paintball Match Log #273154 (09-17-2018 @ 05:13am)

Round #1 Recap Round length: 0:48 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 2 Swabs 1 Ran 295.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 179 shots Reloads 0 Chops 2 Swabs 2 Ran 229.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 1 Swabs 0 Ran 266.7 ft.
Firkyou Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 223.8 ft.
Abass Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 109.4 ft.
ithishunter Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.

Round #1 Event log

Abass Was eliminated @ 4.57
Bot - 1 Got a kill @ 4.57
Abass Got bonus balled @ 4.72
Bot - 1 Hit a bonus ball @ 4.72
Bot - 2 Chopped a ball @ 6.01
ithishunter Was eliminated @ 6.43
Bot - 1 Got a kill @ 6.43
Bot - 2 Swabbed @ 12.62
Bot - 1 Chopped a ball @ 36.16
Bot - 1 Swabbed @ 40.60
Bot - 2 Chopped a ball @ 40.61
Bot - 3 Chopped a ball @ 44.32
Bot - 2 Swabbed @ 44.78
Bot - 1 Chopped a ball @ 47.71
Firkyou Was eliminated @ 47.72
Bot - 1 Got a kill @ 47.72
Round Ended @ 48.15

Round #2 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 204.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 177.6 ft.
Firkyou Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 61 ft.
Abass Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 70.2 ft.
ithishunter Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 6.63
Abass Was eliminated @ 6.63
Bot - 3 Hit a bonus ball @ 6.64
Abass Got bonus balled @ 6.64
Bot - 2 Got a kill @ 8.09
ithishunter Was eliminated @ 8.09
Firkyou Got a kill @ 17.41
Bot - 2 Was eliminated @ 17.41
Firkyou Was eliminated @ 17.46
Bot - 2 Got a kill @ 17.46
Bot - 2 Got the trade @ 17.46
Firkyou Traded out @ 17.46
Bot - 2 Hit a bonus ball @ 17.61
Firkyou Got bonus balled @ 17.61
Bot - 2 Got bonus balled @ 17.68
Firkyou Hit a bonus ball @ 17.68
Round Ended @ 17.76

Round #3 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 154.1 ft.
Firkyou Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 36.3 ft.
Abass Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 66.8 ft.
ithishunter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 91.2 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.67
ithishunter Was eliminated @ 1.67
Bot - 3 Got a kill @ 2.00
Firkyou Was eliminated @ 2.00
Bot - 3 Chopped a ball @ 5.04
Bot - 2 Got a kill @ 8.94
Abass Was eliminated @ 8.94
Bot - 2 Hit a bonus ball @ 9.11
Abass Got bonus balled @ 9.11
Round Ended @ 9.26

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback