2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 152 Bot - 1 7 3 2.3 N/A 0
#2 122 Bot - 3 4 2 2 N/A 0
#3 83 drewskies 4 7 0.5 Un-ranked 3
#4 35 Bot - 4 1 2 0.5 N/A 0
#5 25 Bot - 2 0 2 0 N/A 0
#6 15 Anon-7354 1 3 0.3 D5 1
Campaign

2D Paintball Match Log #272465 (09-12-2018 @ 08:40am)

Round #1 Recap Round length: 0:27 / Team Red Scored

Anon-7354 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 234.2 ft.
drewskies Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 106.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 234.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 173.9 ft.

Round #1 Event log

Bot - 3 Got a kill @ 12.81
Bot - 4 Was eliminated @ 12.81
Bot - 2 Was eliminated @ 15.20
Bot - 3 Got a kill @ 15.20
Bot - 2 Got bonus balled @ 15.35
Bot - 3 Hit a bonus ball @ 15.35
Bot - 1 Got a kill @ 26.91
drewskies Was eliminated @ 26.91
Round Ended @ 27.32

Round #2 Recap Round length: 0:41 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 162 shots Reloads 0 Chops 3 Swabs 1 Ran 237.1 ft.
drewskies Got 1 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 264.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 1 Swabs 0 Ran 206.8 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 255.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 165 shots Reloads 0 Chops 1 Swabs 1 Ran 291 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 1.14
Bot - 4 Swabbed @ 5.93
Bot - 4 Bounced a player @ 6.03
Bot - 3 Took a bounce @ 6.03
Bot - 1 Chopped a ball @ 13.51
Bot - 1 Bounced a player @ 13.93
drewskies Took a bounce @ 13.93
Bot - 1 Swabbed @ 18.64
Bot - 2 Chopped a ball @ 21.61
Bot - 1 Got a kill @ 25.30
drewskies Was eliminated @ 25.30
drewskies Took over bot @ 27.63
Bot - 4 Got a kill @ 31.36
Bot - 3 Was eliminated @ 31.36
Bot - 1 Chopped a ball @ 32.97
Bot - 1 Chopped a ball @ 37.12
drewskies Got a kill @ 41.08
Bot - 1 Was eliminated @ 41.08
Round Ended @ 41.52

Round #3 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 2 Swabs 0 Ran 178.4 ft.
drewskies Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 234.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 1 Swabs 1 Ran 212.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 185.7 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 6.78
Bot - 1 Chopped a ball @ 11.53
Bot - 3 Chopped a ball @ 12.95
Bot - 1 Was eliminated @ 14.03
drewskies Got a kill @ 14.03
Bot - 1 Got a kill @ 14.15
drewskies Was eliminated @ 14.15
Bot - 1 Got the trade @ 14.15
drewskies Traded out @ 14.15
Bot - 1 Got bonus balled @ 14.19
drewskies Hit a bonus ball @ 14.19
drewskies Took over bot @ 16.80
Bot - 3 Swabbed @ 18.85
drewskies Got a kill @ 25.62
Bot - 3 Was eliminated @ 25.62
Round Ended @ 26.05

Round #4 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 175.2 ft.
drewskies Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 180.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 186.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 166.8 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 8.32
drewskies Got a kill @ 8.32
Bot - 1 Got a kill @ 8.34
drewskies Was eliminated @ 8.34
Bot - 1 Got the trade @ 8.34
drewskies Traded out @ 8.34
Bot - 1 Hit a bonus ball @ 8.48
drewskies Got bonus balled @ 8.48
drewskies Took over bot @ 10.22
Bot - 2 Was eliminated @ 10.48
Bot - 3 Got a kill @ 10.48
drewskies Was eliminated @ 15.96
Bot - 3 Got a kill @ 15.96
drewskies Got bonus balled @ 16.12
Bot - 3 Hit a bonus ball @ 16.12
Round Ended @ 16.26

Round #5 Recap Round length: 0:40 / Team Red Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 240 ft.
drewskies Got 0 kills Took 2 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 232.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 1 Swabs 1 Ran 191.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 253.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.

Round #5 Event log

Bot - 2 Chopped a ball @ 3.22
Bot - 4 Was eliminated @ 6.25
Bot - 1 Got a kill @ 6.25
Bot - 1 Hit a bonus bounce @ 6.39
Bot - 4 Got bonus bounced @ 6.39
Bot - 2 Swabbed @ 9.53
Bot - 1 Got a kill @ 10.73
drewskies Was eliminated @ 10.73
Bot - 1 Hit a bonus ball @ 10.87
drewskies Got bonus balled @ 10.87
drewskies Took over bot @ 19.91
drewskies Took a bounce @ 39.90
Bot - 1 Bounced a player @ 39.90
drewskies Took a bounce @ 39.98
Bot - 1 Bounced a player @ 39.98
drewskies Was eliminated @ 40.01
Bot - 1 Got a kill @ 40.01
Round Ended @ 40.45

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback