2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Andrewboi 2 1 2 Un-ranked 1
#2 79 flamekid11 2 2 1 Un-ranked 4
#3 48 Bot - 2 2 0 2 N/A 0
#4 37 Carter 1 0 1 D5 8
#5 30 Bot - 1 2 2 1 N/A 0
#6 13 ron200413 1 4 0.2 D5 2
#7 0 TMS_kElli5On 0 1 0 Un-ranked 1
Campaign

2D Paintball Match Log #272398 (09-11-2018 @ 08:06pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
ron200413 Got 0 kills Took 1 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Andrewboi Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 219.7 ft.
TMS_kElli5On Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Carter Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
flamekid11 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.

Round #1 Event log

TMS_kElli5On Was eliminated @ 2.08
flamekid11 Got a kill @ 2.08
Bot - 1 Was eliminated @ 7.45
Carter Got a kill @ 7.45
Bot - 1 Got bonus balled @ 7.61
Carter Hit a bonus ball @ 7.61
Bot - 1 Got bonus balled @ 7.72
Carter Hit a bonus ball @ 7.72
ron200413 Was eliminated @ 11.36
Andrewboi Got a kill @ 11.36
ron200413 Got bonus bounced @ 11.69
Andrewboi Hit a bonus bounce @ 11.69
Round Ended @ 11.79

Round #2 Recap Round length: 0:15 / Team Red Scored

Carter Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 150.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 71.4 ft.
ron200413 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
Andrewboi Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 230.2 ft.
TMS_kElli5On Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
flamekid11 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 131.9 ft.

Round #2 Event log

flamekid11 Chopped a ball @ 0.77
Bot - 1 Got a kill @ 1.90
flamekid11 Was eliminated @ 1.90
Bot - 2 Took over bot @ 2.38
flamekid11 Took over bot @ 3.63
ron200413 Was eliminated @ 6.88
flamekid11 Got a kill @ 6.88
ron200413 Got bonus balled @ 7.07
flamekid11 Hit a bonus ball @ 7.07
ron200413 Took over bot @ 10.06
ron200413 Was eliminated @ 14.71
Andrewboi Got a kill @ 14.71
Round Ended @ 15.14

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 144.8 ft.
ron200413 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 104.7 ft.
Andrewboi Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 191.2 ft.
TMS_kElli5On Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
flamekid11 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 35.6 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 2.53
Bot - 2 Got a kill @ 2.53
Bot - 1 Got a kill @ 3.26
flamekid11 Was eliminated @ 3.26
Bot - 2 Chopped a ball @ 4.81
Bot - 2 Got a kill @ 6.50
ron200413 Was eliminated @ 6.50
ron200413 Got bonus balled @ 6.79
Andrewboi Hit a bonus ball @ 6.79
Round Ended @ 6.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback