2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #3 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 SeahawxXStarkXx 5 3 1.6 D5 2
#2 62 relic1018 3 5 0.6 D5 2
Campaign

2D Paintball Match Log #271966 (09-09-2018 @ 02:18pm)

Round #1 Recap Round length: 0:18 / Round Draw!

relic1018 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 98.8 ft.
SeahawxXStarkXx Got 1 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 1 Swabs 0 Ran 99.8 ft.

Round #1 Event log

SeahawxXStarkXx Chopped a ball @ 17.55
SeahawxXStarkXx Was eliminated @ 17.87
relic1018 Got a kill @ 17.87
relic1018 Was eliminated @ 17.88
SeahawxXStarkXx Got a kill @ 17.88
relic1018 Traded out @ 17.88
SeahawxXStarkXx Got the trade @ 17.88
relic1018 Hit a bonus bounce @ 17.95
SeahawxXStarkXx Got bonus bounced @ 17.95
Round Ended @ 18.29

Round #2 Recap Round length: 0:24 / Team Red Scored

relic1018 Got 0 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 0 Swabs 0 Ran 71 ft.
SeahawxXStarkXx Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 213 ft.

Round #2 Event log

relic1018 Was eliminated @ 23.96
SeahawxXStarkXx Got a kill @ 23.96
relic1018 Got bonus balled @ 24.20
SeahawxXStarkXx Hit a bonus ball @ 24.20
Round Ended @ 24.30

Round #3 Recap Round length: 0:04 / Round Draw!

relic1018 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
SeahawxXStarkXx Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 131.1 ft.

Round #3 Event log

relic1018 Was eliminated @ 4.48
SeahawxXStarkXx Got a kill @ 4.48
SeahawxXStarkXx Was eliminated @ 4.63
relic1018 Got the trade @ 4.63
relic1018 Got a kill @ 4.63
SeahawxXStarkXx Traded out @ 4.63
relic1018 Hit a bonus ball @ 4.73
SeahawxXStarkXx Got bonus balled @ 4.73
relic1018 Hit a bonus ball @ 4.84
SeahawxXStarkXx Got bonus balled @ 4.84
Round Ended @ 4.89

Round #4 Recap Round length: 0:11 / Team Blue Scored

relic1018 Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 260.9 ft.
SeahawxXStarkXx Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.

Round #4 Event log

SeahawxXStarkXx Was eliminated @ 10.70
relic1018 Got a kill @ 10.70
Round Ended @ 11.12

Round #5 Recap Round length: 0:01 / Team Red Scored

relic1018 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 104.9 ft.
SeahawxXStarkXx Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 102.3 ft.

Round #5 Event log

relic1018 Was eliminated @ 1.08
SeahawxXStarkXx Got a kill @ 1.08
Round Ended @ 1.50

Round #6 Recap Round length: 0:11 / Team Red Scored

relic1018 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
SeahawxXStarkXx Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.

Round #6 Event log

relic1018 Was eliminated @ 11.12
SeahawxXStarkXx Got a kill @ 11.12
Round Ended @ 11.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback