2D Paintball
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3v3 Team Deathmatch

Very Nice Very Nice by Faggens_Brodo
17 - 20
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 Bot - 4 13 11 1.1 N/A 0
#2 104 Bot - 5 9 7 1.2 N/A 0
#3 57 Bot - 1 4 4 1 N/A 0
#4 57 Bot - 3 6 6 1 N/A 0
#5 52 Bot - 2 4 7 0.5 N/A 0
#6 23 qwerty25iop 0 1 0 Un-ranked 1
Campaign

2D Paintball Match Log #270190 (08-29-2018 @ 08:21am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 96.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 55 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 28.1 ft.
Bot - 4 Got 3 kills Took 0 bounces Fired 146 shots Reloads 0 Chops 2 Swabs 1 Ran 113.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 71.6 ft.
qwerty25iop Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 4 Got a kill @ 156.63
qwerty25iop Took a bounce @ 162.08
Bot - 4 Got a kill @ 163.13
Bot - 4 Chopped a ball @ 163.18
Bot - 4 Hit a bonus ball @ 163.27
Bot - 4 Swabbed @ 171.38
Bot - 1 Got a kill @ 179.33
Bot - 4 Bounced a player @ 179.35
Bot - 4 Got a kill @ 179.40
Bot - 4 Chopped a ball @ 185.82
Bot - 5 Chopped a ball @ 186.71
Bot - 2 Got a kill @ 187.33
Bot - 3 Was eliminated @ 187.33
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback