2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 115 R00STER 5 1 5 D5 16
#2 85 Bot - 1 3 1 3 N/A 0
#3 40 Bot - 3 1 2 0.5 N/A 0
#4 32 wildland 3 5 0.6 D5 6
#5 10 Bot - 2 1 2 0.5 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #270186 (08-29-2018 @ 08:10am)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 2 Swabs 1 Ran 180.9 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 136 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
R00STER Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 333.9 ft.
wildland Got 1 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 1 Swabs 0 Ran 316 ft.

Round #1 Event log

R00STER Bounced a player @ 1.15
Bot - 2 Took a bounce @ 1.15
Bot - 2 Got a kill @ 3.47
Bot - 3 Was eliminated @ 3.47
wildland Was eliminated @ 3.91
Bot - 3 Got a kill @ 3.91
wildland Took over bot @ 5.66
Bot - 1 Chopped a ball @ 8.14
wildland Was eliminated @ 8.73
R00STER Got a kill @ 8.73
Bot - 1 Chopped a ball @ 10.24
wildland Took over bot @ 10.31
wildland Chopped a ball @ 13.78
Bot - 1 Swabbed @ 16.52
Bot - 1 Was eliminated @ 18.58
wildland Got a kill @ 18.58
Bot - 1 Got a kill @ 18.72
wildland Was eliminated @ 18.72
Bot - 1 Got the trade @ 18.72
wildland Traded out @ 18.72
Round Ended @ 19.14

Round #2 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 136.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
R00STER Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
wildland Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.10
R00STER Got a kill @ 1.10
Bot - 1 Got a kill @ 2.63
Bot - 2 Was eliminated @ 2.63
R00STER Got a kill @ 3.57
wildland Was eliminated @ 3.57
Round Ended @ 3.99

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
R00STER Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 198.6 ft.
wildland Got 2 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 206.5 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.06
R00STER Got a kill @ 1.06
Bot - 3 Was eliminated @ 1.28
wildland Got a kill @ 1.28
Bot - 1 Got a kill @ 3.53
Bot - 4 Was eliminated @ 3.53
R00STER Was eliminated @ 5.43
wildland Got a kill @ 5.43
R00STER Got bonus balled @ 5.57
wildland Hit a bonus ball @ 5.57
R00STER Got a kill @ 5.65
wildland Was eliminated @ 5.65
R00STER Got the trade @ 5.65
wildland Traded out @ 5.65
Round Ended @ 6.07

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback