2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 121 R00STER 3 0 3 D5 15
#2 120 Bot - 1 3 0 3 N/A 0
#3 117 Bot - 3 3 0 3 N/A 0
#4 0 Bot - 2 0 1 0 N/A 0
#5 0 CodyCusick636363 0 4 0 D5 27
#6 0 biggin78 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #269269 (08-23-2018 @ 05:22am)

Round #1 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 207.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.
CodyCusick636363 Got 0 kills Took 1 bounces Fired 136 shots Reloads 1 Chops 0 Swabs 0 Ran 167.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 212 ft.
R00STER Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 0 Ran 315.4 ft.
biggin78 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 96 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.21
biggin78 Was eliminated @ 2.21
biggin78 Took over bot @ 5.06
CodyCusick636363 Took a bounce @ 5.66
R00STER Bounced a player @ 5.66
R00STER Chopped a ball @ 5.98
Bot - 1 Got a kill @ 15.18
biggin78 Was eliminated @ 15.18
CodyCusick636363 Reloaded @ 22.09
CodyCusick636363 Was eliminated @ 24.20
R00STER Got a kill @ 24.20
CodyCusick636363 Got bonus balled @ 24.30
R00STER Hit a bonus ball @ 24.30
Round Ended @ 24.47

Round #2 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 174.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
CodyCusick636363 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 73.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
R00STER Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 0 Ran 167.3 ft.
biggin78 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 106.9 ft.

Round #2 Event log

CodyCusick636363 Was eliminated @ 1.18
R00STER Got a kill @ 1.18
Bot - 3 Got a kill @ 2.01
biggin78 Was eliminated @ 2.01
CodyCusick636363 Took over bot @ 2.65
R00STER Chopped a ball @ 3.99
CodyCusick636363 Was eliminated @ 4.33
Bot - 3 Got a kill @ 4.33
CodyCusick636363 Got bonus balled @ 4.62
Bot - 3 Hit a bonus ball @ 4.62
Round Ended @ 4.70

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 115.7 ft.
CodyCusick636363 Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 86.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 140.4 ft.
R00STER Got 1 kills Took 1 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 190.1 ft.
biggin78 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 177.2 ft.

Round #3 Event log

CodyCusick636363 Bounced a player @ 0.75
R00STER Took a bounce @ 0.75
CodyCusick636363 Was eliminated @ 1.06
R00STER Got a kill @ 1.06
Bot - 2 Was eliminated @ 2.65
Bot - 3 Got a kill @ 2.65
Bot - 2 Got bonus balled @ 2.78
Bot - 3 Hit a bonus ball @ 2.78
Bot - 1 Got a kill @ 6.39
biggin78 Was eliminated @ 6.39
Round Ended @ 6.81

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback