2D Paintball
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1v1 - King of the Hill

Crouch PB DA II by Pipe
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 TakeoverProx 3 1 3 D5 5
#2 30 Johnson66 1 3 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #267931 (08-16-2018 @ 03:00pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

Johnson66 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 114.5 ft.
TakeoverProx Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 1 Swabs 0 Ran 62.5 ft.

Round #1 Event log

TakeoverProx Chopped a ball @ 8.35
Johnson66 Was eliminated @ 8.42
TakeoverProx Got a kill @ 8.42
Round Ended @ 8.86

Round #2 Recap Round length: 0:29 / Team Blue Scored

Johnson66 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 256.8 ft.
TakeoverProx Got 0 kills Took 0 bounces Fired 79 shots Reloads 1 Chops 0 Swabs 0 Ran 76.7 ft.

Round #2 Event log

TakeoverProx Reloaded @ 21.17
Johnson66 Got a kill @ 28.79
TakeoverProx Was eliminated @ 28.79
Round Ended @ 29.22

Round #3 Recap Round length: 0:08 / Team Red Scored

Johnson66 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 74.2 ft.
TakeoverProx Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 90.2 ft.

Round #3 Event log

Johnson66 Was eliminated @ 8.38
TakeoverProx Got a kill @ 8.38
Johnson66 Got bonus balled @ 8.45
TakeoverProx Hit a bonus ball @ 8.45
Round Ended @ 8.64

Round #4 Recap Round length: 0:10 / Team Red Scored

Johnson66 Got 0 kills Took 1 bounces Fired 17 shots Reloads 0 Chops 1 Swabs 0 Ran 57.4 ft.
TakeoverProx Got 1 kills Took 1 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 136.4 ft.

Round #4 Event log

Johnson66 Chopped a ball @ 4.26
Johnson66 Was eliminated @ 9.68
TakeoverProx Got a kill @ 9.68
Johnson66 Got bonus bounced @ 9.77
TakeoverProx Hit a bonus bounce @ 9.77
Johnson66 Bounced a player @ 10.00
TakeoverProx Took a bounce @ 10.00
Round Ended @ 10.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback