2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 101 Bot - 3 4 3 1.3 N/A 0
#2 97 Champun 5 5 1 Un-ranked 2
#3 78 Bot - 5 4 4 1 N/A 0
#4 76 Bot - 1 2 3 0.6 N/A 0
#5 75 Bot - 4 5 2 2.5 N/A 0
#6 50 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #265104 (08-01-2018 @ 11:30am)

Round #1 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 156.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 158.9 ft.
Champun Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 216.6 ft.

Round #1 Event log

Champun Chopped a ball @ 4.81
Bot - 5 Was eliminated @ 5.85
Champun Got a kill @ 5.85
Bot - 5 Got bonus balled @ 5.92
Champun Hit a bonus ball @ 5.92
Champun Swabbed @ 8.67
Bot - 1 Was eliminated @ 13.11
Bot - 4 Got a kill @ 13.11
Bot - 1 Got a kill @ 13.36
Bot - 2 Was eliminated @ 13.36
Bot - 1 Hit a bonus ball @ 13.51
Bot - 2 Got bonus balled @ 13.51
Bot - 3 Was eliminated @ 14.49
Champun Got a kill @ 14.49
Round Ended @ 14.92

Round #2 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 211.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 202.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 197.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 182.8 ft.
Champun Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 191.6 ft.

Round #2 Event log

Bot - 3 Got a kill @ 7.49
Champun Was eliminated @ 7.49
Bot - 3 Was eliminated @ 7.52
Bot - 4 Got a kill @ 7.52
Bot - 5 Was eliminated @ 16.25
Bot - 4 Got a kill @ 16.25
Champun Took over bot @ 21.31
Bot - 1 Got a kill @ 30.13
Champun Was eliminated @ 30.13
Bot - 1 Was eliminated @ 30.45
Champun Got a kill @ 30.45
Bot - 1 Traded out @ 30.45
Champun Got the trade @ 30.45
Round Ended @ 30.87

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 26 shots Reloads 0 Chops 1 Swabs 0 Ran 161.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 131.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Champun Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 2.08
Bot - 3 Got a kill @ 3.11
Champun Was eliminated @ 3.11
Bot - 4 Was eliminated @ 3.45
Bot - 5 Got a kill @ 3.45
Bot - 4 Got bonus balled @ 3.57
Bot - 5 Hit a bonus ball @ 3.57
Bot - 3 Bounced a player @ 6.80
Bot - 2 Took a bounce @ 6.80
Bot - 2 Was eliminated @ 7.19
Bot - 3 Got a kill @ 7.19
Bot - 2 Got bonus balled @ 7.36
Bot - 3 Hit a bonus ball @ 7.36
Round Ended @ 7.49

Round #4 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 161.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 142.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Champun Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.

Round #4 Event log

Bot - 2 Was eliminated @ 2.85
Bot - 3 Got a kill @ 2.85
Bot - 5 Got a kill @ 4.44
Champun Was eliminated @ 4.44
Bot - 5 Was eliminated @ 5.55
Bot - 4 Got a kill @ 5.55
Bot - 4 Was eliminated @ 6.05
Bot - 5 Got a kill @ 6.05
Bot - 4 Traded out @ 6.05
Bot - 5 Got the trade @ 6.05
Bot - 4 Got bonus balled @ 6.32
Bot - 5 Hit a bonus ball @ 6.32
Round Ended @ 6.40

Round #5 Recap Round length: 0:27 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 205.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 240.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 195.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Champun Got 2 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 84.4 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 1.53
Bot - 4 Got a kill @ 1.53
Bot - 5 Got a kill @ 3.45
Champun Was eliminated @ 3.45
Bot - 5 Hit a bonus ball @ 3.73
Champun Got bonus balled @ 3.73
Bot - 5 Was eliminated @ 3.96
Champun Got a kill @ 3.96
Bot - 5 Traded out @ 3.96
Champun Got the trade @ 3.96
Champun Took over bot @ 20.75
Bot - 1 Was eliminated @ 27.01
Champun Got a kill @ 27.01
Round Ended @ 27.44

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback