2D Paintball
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6v6 - Scenario +Experimental

by
5 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 230 jamestwdm 10 1 10 Un-ranked 0
#2 178 Derz 3 1 3 Un-ranked 0
#3 141 Bot - 2 2 0 2 N/A 0
#4 11 Bot - 1 1 4 0.2 N/A 0
#5 6 Liam 1 7 0.1 Un-ranked 0
#6 0 Bot - 3 0 4 0 N/A 0
Campaign

2D Paintball Match Log #26499 (01-26-2016 @ 01:40pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

Derz Got 2 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 1 Ran 191.8 ft.
jamestwdm Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 0 Ran 204.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.
Liam Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 32.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 185.3 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.

Round #1 Event log

Derz Chopped a ball @ 0.56
Derz Got a kill @ 0.61
Bot - 3 Was eliminated @ 0.61
jamestwdm Hit a bonus ball @ 0.61
Bot - 3 Got bonus balled @ 0.61
Derz Swabbed @ 2.48
Bot - 2 Got a kill @ 5.25
Bot - 1 Was eliminated @ 5.25
Derz Got a kill @ 18.91
Liam Was eliminated @ 18.91

Round #2 Recap Round length: 0:11 / Team Red Scored

Derz Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
jamestwdm Got 2 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 108 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Liam Got 0 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 87.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 151.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.

Round #2 Event log

jamestwdm Got a kill @ 0.64
Bot - 3 Was eliminated @ 0.64
jamestwdm Hit a bonus bounce @ 0.71
Bot - 3 Got bonus bounced @ 0.71
Bot - 2 Got a kill @ 8.23
Bot - 1 Was eliminated @ 8.23
Bot - 2 Hit a bonus ball @ 8.39
Bot - 1 Got bonus balled @ 8.39
Bot - 2 Chopped a ball @ 9.11
jamestwdm Got a kill @ 11.26
Liam Was eliminated @ 11.26

Round #3 Recap Round length: 0:16 / Team Red Scored

Derz Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 167.7 ft.
jamestwdm Got 2 kills Took 0 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 120.4 ft.
Liam Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 0 Ran 51.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 156.1 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.

Round #3 Event log

jamestwdm Got a kill @ 0.60
Bot - 3 Was eliminated @ 0.60
Liam Chopped a ball @ 5.66
Derz Got a kill @ 6.76
Liam Was eliminated @ 6.76
Bot - 2 Chopped a ball @ 12.32
jamestwdm Was eliminated @ 15.55
Liam Got a kill @ 15.55
jamestwdm Got a kill @ 15.96
Liam Was eliminated @ 15.96
Liam Got bonus balled @ 16.05
jamestwdm Hit a bonus ball @ 16.05

Round #4 Recap Round length: 0:10 / Team Red Scored

Derz Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 101.3 ft.
jamestwdm Got 3 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 151.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 118.1 ft.
Liam Got 0 kills Took 1 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 49.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 142.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 0.62
jamestwdm Got a kill @ 0.62
Bot - 3 Got bonus balled @ 0.72
jamestwdm Hit a bonus ball @ 0.72
Derz Was eliminated @ 4.92
Bot - 1 Got a kill @ 4.92
Derz Got bonus balled @ 5.04
Bot - 1 Hit a bonus ball @ 5.04
jamestwdm Got a kill @ 7.77
Bot - 1 Was eliminated @ 7.77
Bot - 1 Got bonus balled @ 7.87
jamestwdm Hit a bonus ball @ 7.87
Bot - 1 Got bonus balled @ 8.04
jamestwdm Hit a bonus ball @ 8.04
jamestwdm Bounced a player @ 9.94
Liam Took a bounce @ 9.94
jamestwdm Got a kill @ 9.99
Liam Was eliminated @ 9.99
jamestwdm Hit a bonus ball @ 10.17
Liam Got bonus balled @ 10.17
Liam Got bonus balled @ 10.32
jamestwdm Hit a bonus ball @ 10.32

Round #5 Recap Round length: 0:18 / Team Red Scored

Derz Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 257.3 ft.
jamestwdm Got 3 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 192.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Liam Got 0 kills Took 1 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 85.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 154.9 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.

Round #5 Event log

jamestwdm Got a kill @ 3.86
Bot - 1 Was eliminated @ 3.86
jamestwdm Got a kill @ 5.34
Liam Was eliminated @ 5.34
jamestwdm Hit a bonus ball @ 5.44
Liam Got bonus balled @ 5.44
jamestwdm Hit a bonus ball @ 5.61
Liam Got bonus balled @ 5.61
Derz Bounced a player @ 11.19
Liam Took a bounce @ 11.19
jamestwdm Got a kill @ 17.69
Liam Was eliminated @ 17.69
jamestwdm Hit a bonus ball @ 17.77
Liam Got bonus balled @ 17.77

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback