2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 1 3 0 3 N/A 0
#2 0 gadams1179 0 3 0 Un-ranked 11
Campaign

2D Paintball Match Log #263479 (07-23-2018 @ 04:28pm)

Round #1 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
gadams1179 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.

Round #1 Event log

Bot - 1 Got a kill @ 17.50
gadams1179 Was eliminated @ 17.50
Round Ended @ 17.93

Round #2 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 130.3 ft.
gadams1179 Got 0 kills Took 1 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 121.5 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 0.98
gadams1179 Took a bounce @ 0.98
Bot - 1 Got a kill @ 7.97
gadams1179 Was eliminated @ 7.97
Bot - 1 Hit a bonus ball @ 8.10
gadams1179 Got bonus balled @ 8.10
Round Ended @ 8.26

Round #3 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 128.4 ft.
gadams1179 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 47.2 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.84
gadams1179 Was eliminated @ 1.84
Round Ended @ 2.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback