2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

1v1 Alpha Map #2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 lonestar 3 2 1.5 Un-ranked 3
#2 64 Bot - 1 2 0 2 N/A 0
#3 0 Bot - 2 0 0 0 N/A 0
#4 0 OpBoss 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #262465 (07-16-2018 @ 05:33am)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
lonestar Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.10
lonestar Was eliminated @ 4.10
Bot - 1 Hit a bonus ball @ 4.18
lonestar Got bonus balled @ 4.18
Bot - 1 Hit a bonus ball @ 4.26
lonestar Got bonus balled @ 4.26
Round Ended @ 4.33

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 119.3 ft.
lonestar Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 97.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 7.28
lonestar Was eliminated @ 7.28
Bot - 1 Hit a bonus ball @ 7.35
lonestar Got bonus balled @ 7.35
Bot - 1 Hit a bonus ball @ 7.43
lonestar Got bonus balled @ 7.43
Round Ended @ 7.50

Round #3 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 6.1 ft.
lonestar Got 1 kills Took 1 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 241.9 ft.
OpBoss Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 279.7 ft.

Round #3 Event log

OpBoss Bounced a player @ 10.05
lonestar Took a bounce @ 10.05
lonestar Got a kill @ 10.82
OpBoss Was eliminated @ 10.82
lonestar Chopped a ball @ 10.97
Round Ended @ 11.24

Round #4 Recap Round length: 0:03 / Team Red Scored

lonestar Got 1 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 70 ft.
OpBoss Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 79.5 ft.

Round #4 Event log

lonestar Took a bounce @ 2.63
OpBoss Bounced a player @ 2.63
OpBoss Was eliminated @ 2.64
lonestar Got a kill @ 2.64
Round Ended @ 3.06

Round #5 Recap Round length: 0:18 / Team Red Scored

lonestar Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 340 ft.
OpBoss Got 0 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 270.8 ft.

Round #5 Event log

lonestar Got a kill @ 18.54
OpBoss Was eliminated @ 18.54
Round Ended @ 18.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback