2D Paintball
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1v1 - King of the Hill

Sneaky Beaky Like by Liam
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 GAMER_S4M 6 3 2 Un-ranked 2
#2 45 GamerL0G4N 3 6 0.5 Un-ranked 2
Campaign

2D Paintball Match Log #261663 (07-09-2018 @ 05:29am)

Round #1 Recap Round length: 0:03 / Team Red Scored

GamerL0G4N Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
GAMER_S4M Got 1 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 12.6 ft.

Round #1 Event log

GamerL0G4N Was eliminated @ 2.76
GAMER_S4M Got a kill @ 2.76
GamerL0G4N Got bonus balled @ 3.00
GAMER_S4M Hit a bonus ball @ 3.00
GamerL0G4N Bounced a player @ 3.03
GAMER_S4M Took a bounce @ 3.03
Round Ended @ 3.10

Round #2 Recap Round length: 0:06 / Round Draw!

GamerL0G4N Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 126.1 ft.
GAMER_S4M Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 85.9 ft.

Round #2 Event log

GamerL0G4N Got a kill @ 6.23
GAMER_S4M Was eliminated @ 6.23
GamerL0G4N Traded out @ 6.35
GamerL0G4N Was eliminated @ 6.35
GAMER_S4M Got the trade @ 6.35
GAMER_S4M Got a kill @ 6.35
GamerL0G4N Got bonus balled @ 6.52
GAMER_S4M Hit a bonus ball @ 6.52
Round Ended @ 6.66

Round #3 Recap Round length: 0:46 / Round Draw!

GamerL0G4N Got 1 kills Took 2 bounces Fired 111 shots Reloads 0 Chops 1 Swabs 0 Ran 140.4 ft.
GAMER_S4M Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 6 Ran 195.6 ft.

Round #3 Event log

GAMER_S4M Chopped a ball @ 22.58
GAMER_S4M Bounced a player @ 38.31
GamerL0G4N Took a bounce @ 38.31
GamerL0G4N Chopped a ball @ 39.23
GamerL0G4N Took a bounce @ 39.88
GAMER_S4M Bounced a player @ 39.88
GAMER_S4M Swabbed @ 40.23
GAMER_S4M Swabbed @ 41.33
GAMER_S4M Swabbed @ 43.01
GAMER_S4M Swabbed @ 44.25
GAMER_S4M Swabbed @ 45.35
GamerL0G4N Was eliminated @ 46.44
GAMER_S4M Got a kill @ 46.44
GAMER_S4M Hit a bonus ball @ 46.52
GamerL0G4N Got bonus balled @ 46.52
GAMER_S4M Swabbed @ 46.53
GAMER_S4M Was eliminated @ 46.55
GamerL0G4N Got a kill @ 46.55
GamerL0G4N Got the trade @ 46.55
GAMER_S4M Traded out @ 46.55
Round Ended @ 46.70

Round #4 Recap Round length: 0:08 / Team Red Scored

GamerL0G4N Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 236.1 ft.
GAMER_S4M Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 221.2 ft.

Round #4 Event log

GamerL0G4N Was eliminated @ 7.73
GAMER_S4M Got a kill @ 7.73
Round Ended @ 8.15

Round #5 Recap Round length: 0:07 / Round Draw!

GamerL0G4N Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 129.2 ft.
GAMER_S4M Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 175.3 ft.

Round #5 Event log

GamerL0G4N Chopped a ball @ 5.12
GamerL0G4N Got a kill @ 7.40
GAMER_S4M Was eliminated @ 7.40
GamerL0G4N Was eliminated @ 7.40
GamerL0G4N Traded out @ 7.40
GAMER_S4M Got the trade @ 7.40
GAMER_S4M Got a kill @ 7.40
Round Ended @ 7.82

Round #6 Recap Round length: 0:03 / Team Red Scored

GamerL0G4N Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
GAMER_S4M Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 91.3 ft.

Round #6 Event log

GamerL0G4N Was eliminated @ 2.90
GAMER_S4M Got a kill @ 2.90
Round Ended @ 3.32

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback