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1v1 - King of the Hill

Ultimate Madness III by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 prosniper304 6 5 1.2 Un-ranked 3
#2 106 JESTERDUKE 5 6 0.8 Un-ranked 2
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #257865 (06-15-2018 @ 12:39pm)

Round #1 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 5 ft.
JESTERDUKE Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 1 Swabs 1 Ran 149.9 ft.
prosniper304 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 173.6 ft.

Round #1 Event log

JESTERDUKE Swabbed @ 1.43
JESTERDUKE Chopped a ball @ 11.94
JESTERDUKE Was eliminated @ 11.97
prosniper304 Got a kill @ 11.97
Round Ended @ 12.39

Round #2 Recap Round length: 0:05 / Team Red Scored

JESTERDUKE Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 169.1 ft.
prosniper304 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 1 Swabs 0 Ran 144.3 ft.

Round #2 Event log

prosniper304 Chopped a ball @ 0.53
JESTERDUKE Got a kill @ 5.28
prosniper304 Was eliminated @ 5.28
Round Ended @ 5.71

Round #3 Recap Round length: 0:11 / Team Red Scored

JESTERDUKE Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 170.6 ft.
prosniper304 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 245.7 ft.

Round #3 Event log

prosniper304 Was eliminated @ 11.32
JESTERDUKE Got a kill @ 11.32
Round Ended @ 11.75

Round #4 Recap Round length: 0:05 / Round Draw!

JESTERDUKE Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 74.7 ft.
prosniper304 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.

Round #4 Event log

JESTERDUKE Was eliminated @ 5.58
prosniper304 Got a kill @ 5.58
JESTERDUKE Got a kill @ 5.60
prosniper304 Was eliminated @ 5.60
JESTERDUKE Got the trade @ 5.60
prosniper304 Traded out @ 5.60
JESTERDUKE Hit a bonus ball @ 5.84
prosniper304 Got bonus balled @ 5.84
Round Ended @ 5.94

Round #5 Recap Round length: 0:12 / Team Blue Scored

JESTERDUKE Got 0 kills Took 1 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
prosniper304 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 167.1 ft.

Round #5 Event log

JESTERDUKE Was eliminated @ 11.71
prosniper304 Got a kill @ 11.71
JESTERDUKE Got bonus bounced @ 11.89
prosniper304 Hit a bonus bounce @ 11.89
Round Ended @ 12.13

Round #6 Recap Round length: 0:10 / Round Draw!

JESTERDUKE Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 174.1 ft.
prosniper304 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 82.1 ft.

Round #6 Event log

JESTERDUKE Was eliminated @ 10.03
prosniper304 Got a kill @ 10.03
JESTERDUKE Got a kill @ 10.16
prosniper304 Was eliminated @ 10.16
JESTERDUKE Got the trade @ 10.16
prosniper304 Traded out @ 10.16
Round Ended @ 10.46

Round #7 Recap Round length: 0:05 / Round Draw!

JESTERDUKE Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 106.6 ft.
prosniper304 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.

Round #7 Event log

JESTERDUKE Got a kill @ 5.13
prosniper304 Was eliminated @ 5.13
JESTERDUKE Was eliminated @ 5.13
JESTERDUKE Traded out @ 5.13
prosniper304 Got the trade @ 5.13
prosniper304 Got a kill @ 5.13
JESTERDUKE Got bonus balled @ 5.20
prosniper304 Hit a bonus ball @ 5.20
Round Ended @ 5.39

Round #8 Recap Round length: 0:09 / Team Blue Scored

JESTERDUKE Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
prosniper304 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 179.3 ft.

Round #8 Event log

JESTERDUKE Was eliminated @ 8.99
prosniper304 Got a kill @ 8.99
Round Ended @ 9.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback