2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 Infamous5 5 1 5 Un-ranked 2
#2 89 Bot - 1 4 1 4 N/A 0
#3 45 Nightmare27 0 3 0 Un-ranked 15
#4 15 monkeydesmith 1 3 0.3 Un-ranked 2
#5 11 Beano64 1 3 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #256111 (06-06-2018 @ 09:02am)

Round #1 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Infamous5 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 367.7 ft.
Beano64 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 62.6 ft.
monkeydesmith Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 102.6 ft.
Nightmare27 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 94.9 ft.

Round #1 Event log

Bot - 1 Got a kill @ 10.73
Beano64 Was eliminated @ 10.73
Bot - 1 Hit a bonus ball @ 10.86
Beano64 Got bonus balled @ 10.86
Infamous5 BUNKERED a Player! @ 12.56
Nightmare27 Was Bunkered! @ 12.56
Infamous5 Was eliminated @ 13.42
monkeydesmith Got a kill @ 13.42
Infamous5 Took over bot @ 15.70
Infamous5 Got a kill @ 20.44
monkeydesmith Was eliminated @ 20.44
Round Ended @ 20.87

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Infamous5 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 142 ft.
Beano64 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 114.2 ft.
monkeydesmith Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 164.8 ft.
Nightmare27 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 105.2 ft.

Round #2 Event log

Infamous5 Got a kill @ 5.13
Nightmare27 Was eliminated @ 5.13
Bot - 1 Got a kill @ 5.85
monkeydesmith Was eliminated @ 5.85
Bot - 1 Hit a bonus ball @ 5.99
monkeydesmith Got bonus balled @ 5.99
Bot - 1 Was eliminated @ 6.63
Beano64 Got a kill @ 6.63
Bot - 1 Got bonus balled @ 6.79
Beano64 Hit a bonus ball @ 6.79
Beano64 Was eliminated @ 6.82
Bot - 1 Got the trade @ 6.82
Beano64 Traded out @ 6.82
Bot - 1 Got a kill @ 6.82
Bot - 1 Hit a bonus ball @ 6.94
Beano64 Got bonus balled @ 6.94
Round Ended @ 7.11

Round #3 Recap Round length: 0:11 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 171.8 ft.
Infamous5 Got 2 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 236.6 ft.
Beano64 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 45.4 ft.
monkeydesmith Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.9 ft.
Nightmare27 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 91 ft.
monkeydesmith Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 1 Got a kill @ 5.81
Nightmare27 Was eliminated @ 5.81
Bot - 1 Hit a bonus ball @ 5.93
Nightmare27 Got bonus balled @ 5.93
Infamous5 Got a kill @ 8.56
Beano64 Was eliminated @ 8.56
Infamous5 Hit a bonus ball @ 8.74
Beano64 Got bonus balled @ 8.74
Infamous5 Got a kill @ 11.45
monkeydesmith Was eliminated @ 11.45
Infamous5 Hit a bonus ball @ 11.60
monkeydesmith Got bonus balled @ 11.60
Round Ended @ 11.76

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback