2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 116 Highlights 4 0 4 Un-ranked 4
#2 96 Bot - 4 2 0 2 N/A 0
#3 83 Bot - 2 3 1 3 N/A 0
#4 11 Bot - 1 1 3 0.3 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #255509 (06-02-2018 @ 04:15pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 160.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 139.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 140.6 ft.
Highlights Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 101 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 0.97
Bot - 4 Got a kill @ 0.97
Bot - 5 Was eliminated @ 3.72
Highlights Got a kill @ 3.72
Bot - 2 Chopped a ball @ 3.89
Bot - 3 Was eliminated @ 6.78
Bot - 2 Got a kill @ 6.78
Bot - 2 Hit a bonus ball @ 6.93
Bot - 3 Got bonus balled @ 6.93
Bot - 2 Hit a bonus ball @ 7.03
Bot - 3 Got bonus balled @ 7.03
Round Ended @ 7.06

Round #2 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 150.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 151.6 ft.
Highlights Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 55.2 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 1.84
Bot - 2 Got a kill @ 1.84
Bot - 5 Got bonus balled @ 1.99
Bot - 4 Hit a bonus ball @ 1.99
Bot - 1 Got a kill @ 3.12
Bot - 2 Was eliminated @ 3.12
Bot - 2 Got bonus balled @ 3.27
Bot - 1 Hit a bonus ball @ 3.27
Bot - 2 Got the trade @ 3.27
Bot - 2 Got a kill @ 3.27
Bot - 1 Traded out @ 3.27
Bot - 1 Was eliminated @ 3.27
Bot - 1 Got bonus balled @ 3.39
Bot - 2 Hit a bonus ball @ 3.39
Bot - 3 Was eliminated @ 4.23
Bot - 4 Got a kill @ 4.23
Round Ended @ 4.67

Round #3 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 178.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 169.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 1 Swabs 0 Ran 161.2 ft.
Highlights Got 3 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 216.7 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 3.19
Highlights Got a kill @ 3.19
Bot - 5 Chopped a ball @ 10.21
Bot - 5 Was eliminated @ 12.37
Highlights Got a kill @ 12.37
Bot - 5 Got bonus balled @ 12.73
Highlights Hit a bonus ball @ 12.73
Highlights Chopped a ball @ 13.32
Bot - 3 Was eliminated @ 14.06
Highlights Got a kill @ 14.06
Round Ended @ 14.48

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback