2D Paintball
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1v1 - King of the Hill

Brodo's Field by Faggens_Brodo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 austin13 5 3 1.6 Un-ranked 6
#2 61 scoobydoober 3 5 0.6 Un-ranked 4
Campaign

2D Paintball Match Log #254587 (05-29-2018 @ 09:02am)

Round #1 Recap Round length: 0:13 / Round Draw!

scoobydoober Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.
austin13 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 161.4 ft.

Round #1 Event log

scoobydoober Got a kill @ 13.43
austin13 Was eliminated @ 13.43
scoobydoober Traded out @ 13.53
scoobydoober Was eliminated @ 13.53
austin13 Got a kill @ 13.53
austin13 Got the trade @ 13.53
Round Ended @ 13.85

Round #2 Recap Round length: 0:12 / Team Red Scored

scoobydoober Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 178.7 ft.
austin13 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 0 Ran 242.3 ft.

Round #2 Event log

scoobydoober Chopped a ball @ 9.27
scoobydoober Got a kill @ 11.80
austin13 Was eliminated @ 11.80
austin13 Chopped a ball @ 11.83
Round Ended @ 12.22

Round #3 Recap Round length: 0:02 / Team Blue Scored

scoobydoober Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 78.5 ft.
austin13 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 48.4 ft.

Round #3 Event log

scoobydoober Was eliminated @ 1.62
austin13 Got a kill @ 1.62
Round Ended @ 2.05

Round #4 Recap Round length: 0:14 / Round Draw!

scoobydoober Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 107.6 ft.
austin13 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 96.8 ft.

Round #4 Event log

scoobydoober Got a kill @ 14.28
austin13 Was eliminated @ 14.28
scoobydoober Was eliminated @ 14.35
austin13 Got a kill @ 14.35
scoobydoober Traded out @ 14.35
austin13 Got the trade @ 14.35
scoobydoober Hit a bonus ball @ 14.40
austin13 Got bonus balled @ 14.40
Round Ended @ 14.57

Round #5 Recap Round length: 0:33 / Team Blue Scored

scoobydoober Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 176.8 ft.
austin13 Got 1 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 0 Swabs 0 Ran 367.1 ft.

Round #5 Event log

scoobydoober Was eliminated @ 33.47
austin13 Got a kill @ 33.47
Round Ended @ 33.89

Round #6 Recap Round length: 0:01 / Team Blue Scored

scoobydoober Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 61.8 ft.
austin13 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 5.7 ft.

Round #6 Event log

scoobydoober Was eliminated @ 0.63
austin13 Got a kill @ 0.63
Round Ended @ 1.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback