2D Paintball
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1v1 - King of the Hill

CQC 01 by Roasted715Jr
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 Segtu 5 2 2.5 Un-ranked 3
#2 30 combathamster55 2 5 0.4 Un-ranked 4
Campaign

2D Paintball Match Log #243098 (05-23-2018 @ 10:01am)

Round #1 Recap Round length: 0:09 / Round Draw!

combathamster55 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Segtu Got 1 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 170.4 ft.

Round #1 Event log

combathamster55 Was eliminated @ 9.41
Segtu Got a kill @ 9.41
combathamster55 Got a kill @ 9.41
combathamster55 Got the trade @ 9.41
Segtu Traded out @ 9.41
Segtu Was eliminated @ 9.41
Round Ended @ 9.83

Round #2 Recap Round length: 0:03 / Round Draw!

combathamster55 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.
Segtu Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 105.5 ft.

Round #2 Event log

combathamster55 Was eliminated @ 2.98
Segtu Got a kill @ 2.98
combathamster55 Got a kill @ 3.33
Segtu Was eliminated @ 3.33
combathamster55 Got the trade @ 3.33
Segtu Traded out @ 3.33
Round Ended @ 3.40

Round #3 Recap Round length: 0:03 / Team Red Scored

combathamster55 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 127.4 ft.
Segtu Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 83.3 ft.

Round #3 Event log

combathamster55 Chopped a ball @ 2.53
combathamster55 Was eliminated @ 3.25
Segtu Got a kill @ 3.25
combathamster55 Got bonus balled @ 3.47
Segtu Hit a bonus ball @ 3.47
Round Ended @ 3.58

Round #4 Recap Round length: 0:06 / Team Red Scored

combathamster55 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 82.9 ft.
Segtu Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 110.5 ft.

Round #4 Event log

combathamster55 Was eliminated @ 6.38
Segtu Got a kill @ 6.38
Round Ended @ 6.81

Round #5 Recap Round length: 0:02 / Team Red Scored

combathamster55 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 72.4 ft.
Segtu Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 97 ft.

Round #5 Event log

combathamster55 Was Bunkered! @ 1.89
Segtu BUNKERED a Player! @ 1.89
combathamster55 Got bonus balled after Bunkered @ 2.04
Segtu Hit a bonus ball after Bunkering @ 2.04
combathamster55 Got bonus balled after Bunkered @ 2.16
Segtu Hit a bonus ball after Bunkering @ 2.16
Round Ended @ 2.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback