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1v1 - King of the Hill

Ultimate Madness III by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Segtu 4 3 1.3 Un-ranked 3
#2 76 combathamster55 3 4 0.7 Un-ranked 4
Campaign

2D Paintball Match Log #243090 (05-23-2018 @ 09:57am)

Round #1 Recap Round length: 0:29 / Team Blue Scored

combathamster55 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 340.4 ft.
Segtu Got 1 kills Took 1 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 221.2 ft.

Round #1 Event log

combathamster55 Bounced a player @ 28.66
Segtu Took a bounce @ 28.66
combathamster55 Was eliminated @ 28.93
Segtu Got a kill @ 28.93
Round Ended @ 29.37

Round #2 Recap Round length: 0:04 / Team Red Scored

combathamster55 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Segtu Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 116.3 ft.

Round #2 Event log

combathamster55 Got a kill @ 4.15
Segtu Was eliminated @ 4.15
combathamster55 Hit a bonus ball @ 4.29
Segtu Got bonus balled @ 4.29
Round Ended @ 4.44

Round #3 Recap Round length: 0:08 / Team Blue Scored

combathamster55 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
Segtu Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 120.1 ft.

Round #3 Event log

combathamster55 Was eliminated @ 7.96
Segtu Got a kill @ 7.96
Round Ended @ 8.37

Round #4 Recap Round length: 0:08 / Round Draw!

combathamster55 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 242.6 ft.
Segtu Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.

Round #4 Event log

combathamster55 Was eliminated @ 7.76
Segtu Got a kill @ 7.76
combathamster55 Got a kill @ 8.05
Segtu Was eliminated @ 8.05
combathamster55 Got the trade @ 8.05
Segtu Traded out @ 8.05
Round Ended @ 8.19

Round #5 Recap Round length: 0:10 / Team Red Scored

combathamster55 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 154.7 ft.
Segtu Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 139.1 ft.

Round #5 Event log

combathamster55 Got a kill @ 9.93
Segtu Was eliminated @ 9.93
Round Ended @ 10.35

Round #6 Recap Round length: 0:06 / Team Blue Scored

combathamster55 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
Segtu Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 153 ft.

Round #6 Event log

combathamster55 Was eliminated @ 6.38
Segtu Got a kill @ 6.38
combathamster55 Got bonus balled @ 6.54
Segtu Hit a bonus ball @ 6.54
Round Ended @ 6.69

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback