2D Paintball
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3v3 Team Deathmatch

Crouch PB DA II by Pipe
29 - 41
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 254 Bot - 1 18 9 2 N/A 0
#2 209 Bot - 2 14 6 2.3 N/A 0
#3 139 RiotJavelin 14 20 0.7 Un-ranked 1
#4 123 Bokskills 10 20 0.5 Un-ranked 3
#5 120 Bot - 3 8 0 8 N/A 0
#6 70 Bot - 4 5 12 0.4 N/A 0
#7 0 Mee6 0 2 0 Un-ranked 6
Campaign

2D Paintball Match Log #242573 (05-21-2018 @ 08:01am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Mee6 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Mee6 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 5 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 140.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 78.7 ft.
Bot - 3 Got 8 kills Took 0 bounces Fired 769 shots Reloads 3 Chops 4 Swabs 4 Ran 801.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 14.8 ft.
RiotJavelin Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 101.1 ft.
Bokskills Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 97.2 ft.

Round #1 Event log

Bot - 3 Got a kill @ 1.50
Bot - 3 Chopped a ball @ 16.56
Bot - 3 Swabbed @ 22.18
Bot - 3 Bounced a player @ 26.42
Bot - 3 Reloaded @ 33.64
Bot - 3 Got a kill @ 38.30
Bot - 3 Got a kill @ 39.94
Bot - 3 Chopped a ball @ 57.52
Bot - 3 Got a kill @ 59.88
Bot - 3 Swabbed @ 65.14
Bot - 3 Chopped a ball @ 72.62
Bot - 3 Swabbed @ 78.42
Bot - 3 Reloaded @ 84.06
Bot - 3 Got a kill @ 98.08
Bot - 3 Got a kill @ 118.77
Bot - 3 Reloaded @ 130.81
Bot - 3 Chopped a ball @ 153.61
Bot - 3 Got a kill @ 153.67
Bot - 3 Swabbed @ 158.40
Bot - 1 Got a kill @ 161.34
Bot - 1 Got a kill @ 162.77
Bot - 3 Got a kill @ 165.11
Bot - 1 Got a kill @ 172.40
Bot - 1 Got a kill @ 174.76
Bot - 1 Hit a bonus ball @ 174.88
Bot - 1 Got a kill @ 186.15
RiotJavelin Hit a bonus ball @ 186.26
Bot - 1 Hit a bonus ball @ 186.36
RiotJavelin Was eliminated @ 187.87
Bokskills Got a kill @ 187.87
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback