2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 150 Bot - 1 5 0 5 N/A 0
#2 105 Bot - 2 2 0 2 N/A 0
#3 105 Bot - 3 2 0 2 N/A 0
#4 0 sauceyy-boyy 0 3 0 Un-ranked 1
#5 0 thecrazykidd 0 3 0 Un-ranked 1
#6 0 Anon-8926 0 3 0 Un-ranked 1
Campaign

2D Paintball Match Log #240649 (05-11-2018 @ 08:21am)

Round #1 Recap Round length: 1:13 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 271 shots Reloads 1 Chops 0 Swabs 0 Ran 329.3 ft.
sauceyy-boyy Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 127.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 283 shots Reloads 1 Chops 1 Swabs 1 Ran 325 ft.
thecrazykidd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 277 shots Reloads 1 Chops 0 Swabs 0 Ran 337.7 ft.
Anon-8926 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.

Round #1 Event log

thecrazykidd Was eliminated @ 4.74
Bot - 3 Got a kill @ 4.74
Bot - 1 Got a kill @ 6.91
sauceyy-boyy Was eliminated @ 6.91
Bot - 2 Reloaded @ 41.79
Bot - 1 Reloaded @ 42.34
Bot - 3 Reloaded @ 46.40
Bot - 1 Took a bounce @ 63.18
Anon-8926 Bounced a player @ 63.18
Bot - 2 Chopped a ball @ 63.28
Bot - 2 Swabbed @ 69.14
Anon-8926 Was eliminated @ 72.87
Bot - 1 Got a kill @ 72.87
Round Ended @ 73.30

Round #2 Recap Round length: 0:32 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 2 Swabs 2 Ran 205.1 ft.
sauceyy-boyy Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 137 shots Reloads 0 Chops 1 Swabs 1 Ran 241.3 ft.
thecrazykidd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 178.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 230.1 ft.
Anon-8926 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 237.5 ft.

Round #2 Event log

sauceyy-boyy Was eliminated @ 2.16
Bot - 2 Got a kill @ 2.16
Bot - 1 Chopped a ball @ 11.64
Bot - 2 Chopped a ball @ 16.85
Bot - 1 Got a kill @ 17.90
thecrazykidd Was eliminated @ 17.90
Bot - 1 Swabbed @ 18.56
Bot - 1 Chopped a ball @ 21.59
Bot - 2 Swabbed @ 25.26
Bot - 1 Swabbed @ 26.42
Bot - 3 Got a kill @ 32.54
Anon-8926 Was eliminated @ 32.54
Round Ended @ 32.97

Round #3 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 238.4 ft.
sauceyy-boyy Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 135 shots Reloads 0 Chops 0 Swabs 0 Ran 212.9 ft.
thecrazykidd Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 158.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 125 shots Reloads 0 Chops 1 Swabs 1 Ran 211.8 ft.
Anon-8926 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.

Round #3 Event log

sauceyy-boyy Took a bounce @ 16.54
Bot - 2 Bounced a player @ 16.54
sauceyy-boyy Was eliminated @ 18.44
Bot - 2 Got a kill @ 18.44
Bot - 3 Chopped a ball @ 19.70
Bot - 1 Got a kill @ 25.52
thecrazykidd Was eliminated @ 25.52
Bot - 3 Swabbed @ 26.37
Bot - 1 Got a kill @ 34.18
Anon-8926 Was eliminated @ 34.18
Round Ended @ 34.61

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback