2D Paintball
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D5 - Rookie 3v3

Nik9's 3man by Nikola18
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 189 Bot - 3 8 1 8 N/A 0
#2 57 Jjmister 4 7 0.5 Un-ranked 3
#3 37 Bot - 1 3 4 0.7 N/A 0
#4 25 Bot - 5 0 3 0 N/A 0
#5 21 Bot - 4 2 2 1 N/A 0
#6 20 Bot - 2 2 2 1 N/A 0
Campaign

2D Paintball Match Log #240296 (05-10-2018 @ 07:49am)

Round #1 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 154.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 2 Swabs 2 Ran 194.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 163.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 2 Swabs 1 Ran 210.6 ft.
Jjmister Got 1 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 108.1 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 2.76
Bot - 2 Was eliminated @ 3.97
Bot - 3 Got a kill @ 3.97
Bot - 4 Chopped a ball @ 6.21
Bot - 3 Swabbed @ 7.69
Jjmister Got a kill @ 9.84
Bot - 1 Was eliminated @ 9.84
Bot - 1 Got a kill @ 10.09
Bot - 4 Was eliminated @ 10.09
Bot - 5 Chopped a ball @ 10.86
Bot - 3 Chopped a ball @ 13.01
Bot - 5 Chopped a ball @ 13.16
Bot - 3 Swabbed @ 18.94
Bot - 5 Swabbed @ 19.95
Jjmister Was eliminated @ 26.65
Bot - 3 Got a kill @ 26.65
Round Ended @ 27.08

Round #2 Recap Round length: 1:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 188 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 1 Swabs 1 Ran 360.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 112.5 ft.
Jjmister Got 0 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 0 Swabs 1 Ran 456.1 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.50
Bot - 4 Was eliminated @ 2.50
Bot - 1 Was eliminated @ 2.52
Bot - 4 Got a kill @ 2.52
Bot - 1 Traded out @ 2.52
Bot - 4 Got the trade @ 2.52
Bot - 1 Hit a bonus ball @ 2.60
Bot - 4 Got bonus balled @ 2.60
Bot - 4 Hit a bonus bounce @ 2.63
Bot - 1 Got bonus bounced @ 2.63
Bot - 2 Got a kill @ 3.82
Bot - 5 Was eliminated @ 3.82
Jjmister Was eliminated @ 25.08
Bot - 3 Got a kill @ 25.08
Jjmister Took over bot @ 27.56
Bot - 3 Chopped a ball @ 31.74
Bot - 3 Swabbed @ 37.80
Jjmister Swabbed @ 40.03
Jjmister Was eliminated @ 81.35
Bot - 3 Got a kill @ 81.35
Bot - 3 Hit a bonus ball @ 81.48
Jjmister Got bonus balled @ 81.48
Jjmister Got bonus balled @ 81.60
Bot - 3 Hit a bonus ball @ 81.60
Round Ended @ 81.64

Round #3 Recap Round length: 0:59 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 198.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 183 shots Reloads 1 Chops 0 Swabs 0 Ran 315.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 1 Swabs 1 Ran 213.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 213 ft.
Jjmister Got 3 kills Took 0 bounces Fired 86 shots Reloads 1 Chops 1 Swabs 1 Ran 261.1 ft.

Round #3 Event log

Bot - 3 Got a kill @ 7.42
Jjmister Was eliminated @ 7.42
Jjmister Took over bot @ 10.42
Bot - 4 Chopped a ball @ 11.05
Bot - 4 Swabbed @ 16.04
Bot - 5 Was eliminated @ 21.15
Jjmister Got a kill @ 21.15
Bot - 1 Got a kill @ 32.54
Jjmister Was eliminated @ 32.54
Bot - 1 Was eliminated @ 32.64
Jjmister Got a kill @ 32.64
Bot - 1 Traded out @ 32.64
Jjmister Got the trade @ 32.64
Bot - 1 Hit a bonus ball @ 32.71
Jjmister Got bonus balled @ 32.71
Jjmister Took over bot @ 34.47
Jjmister Chopped a ball @ 34.49
Jjmister Reloaded @ 51.42
Jjmister Swabbed @ 55.91
Bot - 3 Reloaded @ 56.52
Bot - 3 Was eliminated @ 59.36
Jjmister Got a kill @ 59.36
Round Ended @ 59.79

Round #4 Recap Round length: 1:04 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 141.4 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 294.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 180.3 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 129.6 ft.
Jjmister Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 2 Ran 375.7 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 1.74
Bot - 2 Got a kill @ 1.74
Jjmister Bounced a player @ 2.17
Bot - 5 Took a bounce @ 2.17
Bot - 2 Was eliminated @ 2.69
Bot - 3 Got a kill @ 2.69
Bot - 2 Got bonus balled @ 2.84
Bot - 3 Hit a bonus ball @ 2.84
Bot - 2 Got bonus balled @ 2.93
Bot - 3 Hit a bonus ball @ 2.93
Bot - 5 Was eliminated @ 5.65
Bot - 4 Got a kill @ 5.65
Bot - 4 Hit a bonus ball @ 5.72
Bot - 5 Got bonus balled @ 5.72
Jjmister Chopped a ball @ 6.87
Jjmister Swabbed @ 9.20
Jjmister Was eliminated @ 13.34
Bot - 3 Got a kill @ 13.34
Jjmister Took over bot @ 20.89
Jjmister Swabbed @ 55.96
Bot - 3 Got a kill @ 64.22
Jjmister Was eliminated @ 64.22
Round Ended @ 64.64

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback