2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 124 Bot - 3 3 0 3 N/A 0
#2 111 Bot - 5 3 0 3 N/A 0
#3 107 Bot - 1 3 0 3 N/A 0
#4 0 Bot - 2 0 2 0 N/A 0
#5 0 Bot - 4 0 3 0 N/A 0
#6 0 youngjay 0 4 0 Un-ranked 1
Campaign

2D Paintball Match Log #239275 (05-05-2018 @ 11:44pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 135.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 170.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
youngjay Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.53
youngjay Was eliminated @ 2.53
Bot - 3 Hit a bonus ball @ 2.65
youngjay Got bonus balled @ 2.65
Bot - 3 Hit a bonus ball @ 2.77
youngjay Got bonus balled @ 2.77
youngjay Took over bot @ 5.99
Bot - 1 Got a kill @ 7.72
Bot - 4 Was eliminated @ 7.72
Bot - 3 Got a kill @ 13.14
youngjay Was eliminated @ 13.14
Round Ended @ 13.58

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 198.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 0 Ran 189.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 178.3 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.
youngjay Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 161.5 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 3.21
Bot - 3 Took a bounce @ 3.21
Bot - 2 Was eliminated @ 6.27
Bot - 5 Got a kill @ 6.27
Bot - 2 Got bonus balled @ 6.64
Bot - 3 Hit a bonus ball @ 6.64
Bot - 3 Got a kill @ 7.85
youngjay Was eliminated @ 7.85
Bot - 3 Hit a bonus ball @ 8.15
youngjay Got bonus balled @ 8.15
Bot - 3 Chopped a ball @ 18.52
Bot - 1 Got a kill @ 18.92
Bot - 4 Was eliminated @ 18.92
Round Ended @ 19.34

Round #3 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 1 Swabs 0 Ran 142.4 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
youngjay Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 130.8 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 3.16
Bot - 1 Got a kill @ 3.24
Bot - 4 Was eliminated @ 3.24
Bot - 1 Hit a bonus ball @ 3.36
Bot - 4 Got bonus balled @ 3.36
Bot - 1 Hit a bonus ball @ 3.48
Bot - 4 Got bonus balled @ 3.48
Bot - 2 Was eliminated @ 4.59
Bot - 5 Got a kill @ 4.59
Bot - 5 Got a kill @ 6.67
youngjay Was eliminated @ 6.67
Bot - 5 Hit a bonus ball @ 6.78
youngjay Got bonus balled @ 6.78
Round Ended @ 6.96

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback