2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 106 Bot - 2 3 0 3 N/A 0
#2 106 Flashcr7 5 1 5 Un-ranked 2
#3 90 Bot - 4 1 0 1 N/A 0
#4 14 Bot - 5 1 1 1 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
#7 0 Anon-8742 0 2 0 Un-ranked 1
Campaign

2D Paintball Match Log #236345 (04-16-2018 @ 01:17pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 183.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Flashcr7 Got 3 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 188.2 ft.
Anon-8742 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 89.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 4.24
Flashcr7 Got a kill @ 4.24
Bot - 3 Was eliminated @ 7.77
Flashcr7 Got a kill @ 7.77
Bot - 3 Got bonus balled @ 8.01
Flashcr7 Hit a bonus ball @ 8.01
Flashcr7 Got a kill @ 9.52
Anon-8742 Was eliminated @ 9.52
Flashcr7 Hit a bonus bounce @ 9.83
Anon-8742 Got bonus bounced @ 9.83
Round Ended @ 9.95

Round #2 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 163.6 ft.
Flashcr7 Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 271.2 ft.
Anon-8742 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 1 Ran 147.4 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.64
Flashcr7 Got a kill @ 1.64
Bot - 1 Got bonus balled @ 1.96
Bot - 2 Hit a bonus ball @ 1.96
Bot - 3 Was eliminated @ 4.34
Flashcr7 Got a kill @ 4.34
Anon-8742 Swabbed @ 4.97
Bot - 4 Got a kill @ 10.55
Anon-8742 Was eliminated @ 10.55
Round Ended @ 10.98

Round #3 Recap Round length: 0:09 / Team Blue Scored

Anon-8742 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 38.9 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.8 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 131 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 129.8 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 1 Swabs 0 Ran 28.5 ft.
Flashcr7 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.

Round #3 Event log

Bot - 5 Took over bot @ 1.12
Bot - 1 Was eliminated @ 1.76
Bot - 2 Got a kill @ 1.76
Bot - 2 Got a kill @ 5.00
Bot - 3 Was eliminated @ 5.00
Bot - 5 Chopped a ball @ 6.62
Bot - 5 Got a kill @ 7.62
Flashcr7 Was eliminated @ 7.62
Bot - 5 Hit a bonus ball @ 7.88
Flashcr7 Got bonus balled @ 7.88
Flashcr7 Bounced a player @ 8.24
Bot - 5 Took a bounce @ 8.24
Bot - 2 Got a kill @ 9.10
Bot - 5 Was eliminated @ 9.10
Round Ended @ 9.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback