2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 122 Bot - 1 5 1 5 N/A 0
#2 105 Bot - 5 2 0 2 N/A 0
#3 100 Bot - 3 2 0 2 N/A 0
#4 2 Sniper_360 1 7 0.1 Un-ranked 1
#5 0 Bot - 2 0 1 0 N/A 0
#6 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #235322 (04-11-2018 @ 10:19pm)

Round #1 Recap Round length: 0:26 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 205.8 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 215.5 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 164.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 208.3 ft.
Sniper_360 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 121.3 ft.

Round #1 Event log

Bot - 1 Bounced a player @ 1.57
Bot - 2 Took a bounce @ 1.57
Bot - 1 Got a kill @ 1.69
Bot - 2 Was eliminated @ 1.69
Bot - 1 Bounced a player @ 7.26
Bot - 4 Took a bounce @ 7.26
Sniper_360 Was eliminated @ 11.66
Bot - 3 Got a kill @ 11.66
Sniper_360 Took over bot @ 14.07
Sniper_360 Got a kill @ 26.50
Bot - 1 Was eliminated @ 26.50
Bot - 1 Got the trade @ 26.53
Bot - 1 Got a kill @ 26.53
Sniper_360 Was eliminated @ 26.53
Sniper_360 Traded out @ 26.53
Bot - 1 Hit a bonus ball @ 26.70
Sniper_360 Got bonus balled @ 26.70
Round Ended @ 26.83

Round #2 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 171.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 173.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 155.7 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
Sniper_360 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 59 ft.

Round #2 Event log

Bot - 5 Got a kill @ 2.06
Sniper_360 Was eliminated @ 2.06
Sniper_360 Took over bot @ 3.54
Bot - 4 Chopped a ball @ 8.25
Bot - 1 Got a kill @ 9.67
Sniper_360 Was eliminated @ 9.67
Sniper_360 Took over bot @ 11.93
Bot - 5 Got a kill @ 11.93
Sniper_360 Was eliminated @ 11.93
Round Ended @ 12.36

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 171.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 1 Ran 179.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 1 Swabs 0 Ran 145.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 190.4 ft.
Sniper_360 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 39.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.77
Sniper_360 Was eliminated @ 1.77
Bot - 3 Chopped a ball @ 3.82
Sniper_360 Took over bot @ 3.82
Bot - 4 Chopped a ball @ 3.90
Bot - 3 Got a kill @ 8.33
Bot - 4 Was eliminated @ 8.33
Bot - 1 Hit a bonus ball @ 8.64
Bot - 4 Got bonus balled @ 8.64
Bot - 1 Got a kill @ 18.10
Sniper_360 Was eliminated @ 18.10
Bot - 3 Swabbed @ 18.14
Round Ended @ 18.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback