2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 87 Bot - 3 3 1 3 N/A 0
#2 80 Bot - 1 4 2 2 N/A 0
#3 80 Bot - 5 2 1 2 N/A 0
#4 30 Bot - 2 3 1 3 N/A 0
#5 11 Bot - 4 1 2 0.5 N/A 0
#6 0 Sniper_360 0 6 0 Un-ranked 1
Campaign

2D Paintball Match Log #235275 (04-11-2018 @ 07:36pm)

Round #1 Recap Round length: 0:13 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 152.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 129.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Sniper_360 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 87.6 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.66
Bot - 4 Was eliminated @ 2.66
Bot - 3 Hit a bonus ball @ 2.80
Bot - 4 Got bonus balled @ 2.80
Bot - 3 Got a kill @ 5.32
Sniper_360 Was eliminated @ 5.32
Bot - 3 Hit a bonus ball @ 5.43
Sniper_360 Got bonus balled @ 5.43
Bot - 1 Was eliminated @ 6.16
Bot - 2 Got a kill @ 6.16
Sniper_360 Took over bot @ 7.96
Bot - 5 Got a kill @ 12.65
Sniper_360 Was eliminated @ 12.65
Round Ended @ 13.08

Round #2 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 143.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 146 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 128.2 ft.
Sniper_360 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.82
Bot - 5 Was eliminated @ 1.82
Bot - 1 Got a kill @ 1.83
Sniper_360 Was eliminated @ 1.83
Bot - 3 Was eliminated @ 3.85
Bot - 4 Got a kill @ 3.85
Sniper_360 Took over bot @ 4.01
Bot - 3 Got bonus balled @ 4.25
Bot - 4 Hit a bonus ball @ 4.25
Bot - 1 Got a kill @ 7.26
Sniper_360 Was eliminated @ 7.26
Sniper_360 Took over bot @ 9.43
Bot - 1 Got a kill @ 22.12
Sniper_360 Was eliminated @ 22.12
Round Ended @ 22.55

Round #3 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 190 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 1 Swabs 1 Ran 177.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 183.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 143.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 1 Swabs 0 Ran 174.5 ft.
Sniper_360 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 58 ft.

Round #3 Event log

Bot - 1 Got a kill @ 6.35
Bot - 4 Was eliminated @ 6.35
Bot - 2 Chopped a ball @ 8.21
Bot - 2 Swabbed @ 14.34
Bot - 1 Was eliminated @ 14.59
Bot - 2 Got a kill @ 14.59
Bot - 5 Chopped a ball @ 16.86
Bot - 5 Got a kill @ 17.57
Sniper_360 Was eliminated @ 17.57
Bot - 2 Was eliminated @ 17.90
Bot - 3 Got a kill @ 17.90
Round Ended @ 18.33

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback