2D Paintball
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3v3 Team Deathmatch

Beast Mode by DMG
23 - 23
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 163 Bot - 1 13 10 1.3 N/A 0
#2 104 Bot - 4 12 11 1 N/A 0
#3 98 Bot - 2 8 4 2 N/A 0
#4 98 Bot - 5 7 5 1.4 N/A 0
#5 40 abe21sav 3 8 0.3 Un-ranked 1
#6 27 Bot - 3 3 8 0.3 N/A 0
Campaign

2D Paintball Match Log #234971 (04-10-2018 @ 04:21pm)

Round #1 Recap Round length: 3:10 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 2 Swabs 2 Ran 143.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 53 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 91.7 ft.
abe21sav Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 114 ft.

Round #1 Event log

Bot - 3 Hit a bonus ball @ 155.14
Bot - 3 Chopped a ball @ 162.57
Bot - 3 Swabbed @ 169.41
Bot - 3 Chopped a ball @ 171.59
Bot - 3 Swabbed @ 178.84
Bot - 2 Got a kill @ 182.88
Bot - 3 Was eliminated @ 188.24
Bot - 4 Got a kill @ 188.24
Bot - 1 Got a kill @ 189.35
Bot - 4 Was eliminated @ 189.35
Bot - 1 Hit a bonus ball @ 189.49
Bot - 4 Got bonus balled @ 189.49
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback