2D Paintball
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3v3 Team Deathmatch

DMG 3man by DMG
11 - 15
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 231 Bot - 2 14 5 2.8 N/A 0
#2 116 AACCDDHH 11 13 0.8 Un-ranked 4
#3 23 djx123 0 1 0 Un-ranked 6
#4 19 jimmy21sav 0 3 0 Un-ranked 6
#5 19 cj 0 3 0 Un-ranked 4
#6 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #234690 (04-09-2018 @ 08:58am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 124.7 ft.
AACCDDHH Got 0 kills Took 1 bounces Fired 15 shots Reloads 0 Chops 1 Swabs 0 Ran 91.7 ft.
jimmy21sav Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
djx123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cj Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 2 Got a kill @ 174.57
Bot - 2 Hit a bonus ball @ 174.67
AACCDDHH Chopped a ball @ 186.94
Bot - 2 Took a bounce @ 187.43
AACCDDHH Bounced a player @ 187.43
Bot - 2 Got a kill @ 188.18
AACCDDHH Was eliminated @ 188.18
Bot - 2 Hit a bonus ball @ 188.30
AACCDDHH Got bonus balled @ 188.30
Bot - 2 Hit a bonus bounce @ 188.40
AACCDDHH Got bonus bounced @ 188.40
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback