2D Paintball
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3v3 Team Deathmatch

DMG 3v3 by DMG
25 - 8
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 138 Bot - 2 10 0 10 N/A 0
#2 121 Bot - 4 7 0 7 N/A 0
#3 19 jimmy21sav 0 3 0 Un-ranked 6
#4 5 djx123 0 10 0 Un-ranked 6
#5 0 bamarex 0 0 0 Un-ranked 2
#6 0 Bot - 3 0 0 0 N/A 0
#7 0 Bot - 1 0 0 0 N/A 0
#8 0 trey 0 3 0 Un-ranked 4
#9 0 bamarex 0 2 0 Un-ranked 2
Campaign

2D Paintball Match Log #234656 (04-09-2018 @ 06:17am)

Round #1 Recap Round length: 3:10 / Team Red Scored

bamarex Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 147.5 ft.
trey Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 80.7 ft.
trey Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 80.7 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 44.5 ft.
bamarex Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
bamarex Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 10 kills Took 0 bounces Fired 513 shots Reloads 2 Chops 2 Swabs 2 Ran 491.6 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 29.3 ft.
Bot - 4 Got 6 kills Took 0 bounces Fired 717 shots Reloads 3 Chops 1 Swabs 1 Ran 680.1 ft.
jimmy21sav Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
djx123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
bamarex Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 27.4 ft.
jimmy21sav Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
jimmy21sav Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
djx123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
djx123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.07
Bot - 2 Got a kill @ 5.01
Bot - 4 Got a kill @ 12.98
Bot - 4 Hit a bonus ball @ 13.18
Bot - 2 Got a kill @ 16.07
Bot - 2 Chopped a ball @ 16.75
Bot - 2 Swabbed @ 21.13
Bot - 2 Got a kill @ 38.64
Bot - 2 Got a kill @ 42.81
Bot - 2 Hit a bonus ball @ 42.96
Bot - 4 Reloaded @ 51.12
Bot - 4 Got a kill @ 61.90
Bot - 2 Reloaded @ 64.70
Bot - 2 Got a kill @ 69.14
Bot - 2 Hit a bonus ball @ 69.24
Bot - 2 Hit a bonus bounce @ 69.36
Bot - 4 Got a kill @ 72.40
Bot - 4 Hit a bonus ball @ 72.79
Bot - 2 Bounced a player @ 85.65
Bot - 2 Got a kill @ 91.85
Bot - 2 Chopped a ball @ 93.98
Bot - 2 Got a kill @ 98.38
Bot - 2 Swabbed @ 98.50
Bot - 2 Hit a bonus ball @ 98.55
Bot - 4 Reloaded @ 103.78
Bot - 4 Got a kill @ 110.15
Bot - 4 Hit a bonus ball @ 110.26
Bot - 2 Bounced a player @ 113.54
Bot - 2 Reloaded @ 119.44
Bot - 2 Got a kill @ 119.72
Bot - 2 Got a kill @ 123.95
Bot - 4 Chopped a ball @ 129.94
Bot - 4 Swabbed @ 136.70
Bot - 4 Got a kill @ 139.09
Bot - 4 Hit a bonus ball @ 139.26
Bot - 4 Hit a bonus ball @ 139.36
Bot - 4 Reloaded @ 157.12
Bot - 4 Got a kill @ 180.84
Bot - 4 Hit a bonus ball @ 181.01
Bot - 1 Got a kill @ 185.51
Bot - 1 Hit a bonus ball @ 185.64
Bot - 1 Hit a bonus ball @ 185.78
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback