2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Anon-8781 5 2 2.5 Un-ranked 1
#2 90 Bot - 1 1 1 1 N/A 0
#3 80 FryGuyin05 4 3 1.3 Un-ranked 2
#4 75 cj 0 1 0 Un-ranked 4
#5 25 AACCDDHH 0 3 0 Un-ranked 4
Campaign

2D Paintball Match Log #234209 (04-06-2018 @ 11:36am)

Round #1 Recap Round length: 0:25 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
AACCDDHH Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cj Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
FryGuyin05 Got 3 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 290.2 ft.
Anon-8781 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 145.3 ft.

Round #1 Event log

FryGuyin05 Got a kill @ 10.40
Anon-8781 Was eliminated @ 10.40
Bot - 1 Was eliminated @ 12.48
FryGuyin05 Got a kill @ 12.48
cj Was eliminated @ 24.87
FryGuyin05 Got a kill @ 24.87
Round Ended @ 25.30

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 1 Swabs 0 Ran 133 ft.
AACCDDHH Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cj Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
FryGuyin05 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 39.9 ft.
Anon-8781 Got 2 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 117.3 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 3.10
FryGuyin05 Was eliminated @ 6.15
Anon-8781 Got a kill @ 6.15
FryGuyin05 Got a kill @ 6.88
Anon-8781 Was eliminated @ 6.88
FryGuyin05 Got the trade @ 6.88
Anon-8781 Traded out @ 6.88
AACCDDHH Was eliminated @ 7.11
Anon-8781 Got a kill @ 7.11
Round Ended @ 7.54

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 182.5 ft.
AACCDDHH Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cj Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
FryGuyin05 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 109.9 ft.
Anon-8781 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.

Round #3 Event log

FryGuyin05 Was eliminated @ 6.64
Bot - 1 Got a kill @ 6.64
AACCDDHH Was eliminated @ 14.25
Anon-8781 Got a kill @ 14.25
AACCDDHH Got bonus balled @ 14.48
Anon-8781 Hit a bonus ball @ 14.48
Round Ended @ 14.60

Round #4 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 129.7 ft.
AACCDDHH Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cj Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
FryGuyin05 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 87.7 ft.
Anon-8781 Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 191.2 ft.

Round #4 Event log

FryGuyin05 Was eliminated @ 5.08
Anon-8781 Got a kill @ 5.08
FryGuyin05 Got bonus balled @ 5.24
Anon-8781 Hit a bonus ball @ 5.24
AACCDDHH Was eliminated @ 8.99
Anon-8781 Got a kill @ 8.99
AACCDDHH Got bonus balled @ 9.14
Anon-8781 Hit a bonus ball @ 9.14
Round Ended @ 9.29

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback