2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 135 Bot - 3 5 0 5 N/A 0
#2 112 Bot - 1 3 0 3 N/A 0
#3 90 Anon-3146 1 0 1 Un-ranked 0
#4 11 Anon-1735 1 5 0.2 Un-ranked 1
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 cancermonkey 0 1 0 Un-ranked 1
#7 0 Anon-4552 0 3 0 Un-ranked 0
#8 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #229342 (03-16-2018 @ 05:33am)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Anon-1735 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 164.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 174.5 ft.
cancermonkey Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 73.9 ft.
Anon-4552 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 100.7 ft.
Anon-3146 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 103.1 ft.

Round #1 Event log

Bot - 3 Got a kill @ 1.75
cancermonkey Was eliminated @ 1.75
Bot - 2 Was eliminated @ 2.46
Bot - 3 Got a kill @ 2.46
Bot - 3 Chopped a ball @ 8.29
Bot - 1 Bounced a player @ 8.72
Anon-4552 Took a bounce @ 8.72
Anon-4552 Was eliminated @ 9.29
Bot - 1 Got a kill @ 9.29
Bot - 1 Chopped a ball @ 9.32
Round Ended @ 9.72

Round #2 Recap Round length: 0:05 / Team Blue Scored

cancermonkey Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 12 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 155.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 130 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 10.4 ft.
Anon-4552 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 33.3 ft.
Anon-3146 Got 1 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.

Round #2 Event log

Bot - 1 Got a kill @ 1.66
Bot - 2 Was eliminated @ 1.66
Bot - 4 Took over bot @ 2.74
Bot - 3 Got a kill @ 2.89
Bot - 4 Was eliminated @ 2.89
Anon-4552 Was eliminated @ 5.43
Anon-3146 Got a kill @ 5.43
Round Ended @ 5.86

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 154.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 153.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 181.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Anon-4552 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-3146 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 97.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.43
Bot - 4 Was eliminated @ 1.43
Bot - 2 Was eliminated @ 2.93
Bot - 3 Got a kill @ 2.93
Bot - 1 Bounced a player @ 5.26
Anon-4552 Took a bounce @ 5.26
Bot - 3 Got a kill @ 7.05
Anon-4552 Was eliminated @ 7.05
Bot - 1 Hit a bonus ball @ 7.15
Anon-4552 Got bonus balled @ 7.15
Bot - 1 Hit a bonus ball @ 7.26
Anon-4552 Got bonus balled @ 7.26
Round Ended @ 7.31

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback