2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 113 MARGErita 3 1 3 Un-ranked 1
#2 91 Bot - 3 1 0 1 N/A 0
#3 47 Bot - 1 2 1 2 N/A 0
#4 27 Bot - 2 2 3 0.6 N/A 0
#5 0 GOAT 0 1 0 Un-ranked 2
#6 0 Bot - 4 0 0 0 N/A 0
#7 0 Anon-5705 0 2 0 Un-ranked 1
Campaign

2D Paintball Match Log #227513 (03-09-2018 @ 07:31am)

Round #1 Recap Round length: 0:46 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 147.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 170 shots Reloads 0 Chops 0 Swabs 0 Ran 281.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 195 shots Reloads 1 Chops 0 Swabs 0 Ran 228.4 ft.
GOAT Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
MARGErita Got 2 kills Took 1 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 310.7 ft.
GOAT Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 2 Got a kill @ 7.63
MARGErita Was eliminated @ 7.63
Bot - 2 Hit a bonus ball @ 7.92
MARGErita Got bonus balled @ 7.92
MARGErita Took over bot @ 10.90
GOAT Was eliminated @ 27.14
MARGErita Got a kill @ 27.14
Bot - 3 Reloaded @ 44.09
Bot - 2 Was eliminated @ 45.86
MARGErita Got a kill @ 45.86
Bot - 2 Bounced a player @ 46.04
MARGErita Took a bounce @ 46.04
Round Ended @ 46.29

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 193.7 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 165.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 2 Swabs 0 Ran 169.1 ft.
Anon-5705 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 111.1 ft.
MARGErita Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.

Round #2 Event log

Bot - 1 Bounced a player @ 8.67
Bot - 2 Took a bounce @ 8.67
Bot - 1 Bounced a player @ 8.82
Bot - 2 Took a bounce @ 8.82
Bot - 1 Got a kill @ 8.95
Bot - 2 Was eliminated @ 8.95
Bot - 1 Hit a bonus ball @ 9.09
Bot - 2 Got bonus balled @ 9.09
Bot - 3 Chopped a ball @ 14.32
Bot - 3 Chopped a ball @ 15.53
Anon-5705 Was eliminated @ 19.21
MARGErita Got a kill @ 19.21
Round Ended @ 19.64
Bot - 4 Took over bot @ 46.29

Round #3 Recap Round length: 0:29 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 208.7 ft.
Anon-5705 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 447.2 ft.
MARGErita Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 319.3 ft.

Round #3 Event log

Bot - 1 Got a kill @ 3.10
Bot - 2 Was eliminated @ 3.10
Bot - 1 Hit a bonus ball @ 3.22
Bot - 2 Got bonus balled @ 3.22
Bot - 1 Was eliminated @ 3.42
Bot - 2 Got a kill @ 3.42
Bot - 1 Traded out @ 3.42
Bot - 2 Got the trade @ 3.42
Bot - 1 Got bonus balled @ 3.55
Bot - 2 Hit a bonus ball @ 3.55
Bot - 3 Got a kill @ 28.88
Anon-5705 Was eliminated @ 28.88
Bot - 3 Hit a bonus ball @ 28.98
Anon-5705 Got bonus balled @ 28.98
Round Ended @ 29.16

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback