2D Paintball
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D5 - Rookie 3v3

Beast Mode by DMG
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Anon-5705 4 2 2 Un-ranked 1
#2 128 Anon-4380 5 3 1.6 Un-ranked 1
#3 50 marshall1 0 3 0 Un-ranked 1
#4 25 Anon-1225 0 1 0 Un-ranked 2
Campaign

2D Paintball Match Log #226708 (03-06-2018 @ 11:12am)

Round #1 Recap Round length: 0:11 / Team Red Scored

marshall1 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-1225 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4380 Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 214.8 ft.
Anon-5705 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 95.8 ft.

Round #1 Event log

marshall1 Took a bounce @ 3.23
Anon-4380 Bounced a player @ 3.23
Anon-4380 Got a kill @ 8.77
Anon-5705 Was eliminated @ 8.77
marshall1 Was eliminated @ 10.89
Anon-4380 Got a kill @ 10.89
marshall1 Got bonus balled @ 11.04
Anon-4380 Hit a bonus ball @ 11.04
Round Ended @ 11.18

Round #2 Recap Round length: 0:28 / Team Blue Scored

marshall1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-1225 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4380 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 258.1 ft.
Anon-5705 Got 2 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 497.2 ft.
Anon-1225 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #2 Event log

Anon-4380 Chopped a ball @ 4.19
marshall1 Was eliminated @ 8.50
Anon-4380 Got a kill @ 8.50
marshall1 Got bonus balled @ 8.67
Anon-4380 Hit a bonus ball @ 8.67
Anon-4380 Was eliminated @ 14.74
Anon-5705 Got a kill @ 14.74
Anon-1225 Was eliminated @ 28.00
Anon-5705 Got a kill @ 28.00
Round Ended @ 28.43

Round #3 Recap Round length: 0:08 / Team Blue Scored

marshall1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4380 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 59.7 ft.
Anon-5705 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 118.7 ft.

Round #3 Event log

Anon-4380 Was eliminated @ 8.30
Anon-5705 Got a kill @ 8.30
Round Ended @ 8.93

Round #4 Recap Round length: 0:14 / Team Red Scored

marshall1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4380 Got 2 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 181.1 ft.
Anon-5705 Got 0 kills Took 1 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 98.7 ft.

Round #4 Event log

Anon-4380 Got a kill @ 4.01
Anon-5705 Was eliminated @ 4.01
marshall1 Was eliminated @ 13.90
Anon-4380 Got a kill @ 13.90
marshall1 Got bonus balled @ 14.09
Anon-4380 Hit a bonus ball @ 14.09
Round Ended @ 14.22

Round #5 Recap Round length: 0:23 / Team Blue Scored

marshall1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-4380 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 2 Swabs 0 Ran 204 ft.
Anon-5705 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 132.8 ft.

Round #5 Event log

Anon-4380 Chopped a ball @ 2.89
Anon-4380 Chopped a ball @ 16.90
Anon-4380 Was eliminated @ 23.19
Anon-5705 Got a kill @ 23.19
Anon-4380 Got bonus balled @ 23.44
Anon-5705 Hit a bonus ball @ 23.44
Round Ended @ 23.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback