2D Paintball
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D5 - Rookie 3v3

Fun by Faggens_Brodo
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Bot - 3 6 1 6 N/A 0
#2 61 Bot - 5 1 1 1 N/A 0
#3 35 Bot - 1 1 2 0.5 N/A 0
#4 23 micah123 0 3 0 Un-ranked 2
#5 21 Bot - 2 2 2 1 N/A 0
#6 20 Bot - 4 2 3 0.6 N/A 0
Campaign

2D Paintball Match Log #226288 (03-05-2018 @ 07:09am)

Round #1 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 186.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 158.1 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 81 shots Reloads 0 Chops 0 Swabs 0 Ran 189.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
micah123 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 102.9 ft.

Round #1 Event log

Bot - 3 Got a kill @ 6.73
Bot - 4 Was eliminated @ 6.73
Bot - 3 Got a kill @ 10.66
micah123 Was eliminated @ 10.66
micah123 Took over bot @ 12.48
Bot - 3 Got a kill @ 19.81
micah123 Was eliminated @ 19.81
Round Ended @ 20.24

Round #2 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 122.1 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 126.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
micah123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.37
Bot - 2 Was eliminated @ 2.37
Bot - 1 Was eliminated @ 2.52
Bot - 2 Got a kill @ 2.52
Bot - 1 Traded out @ 2.52
Bot - 2 Got the trade @ 2.52
Bot - 5 Was eliminated @ 3.90
Bot - 4 Got a kill @ 3.90
Bot - 3 Got a kill @ 3.91
Bot - 4 Was eliminated @ 3.91
Bot - 3 Got a kill @ 6.97
micah123 Was eliminated @ 6.97
Bot - 3 Hit a bonus ball @ 7.02
micah123 Got bonus balled @ 7.02
Bot - 3 Hit a bonus ball @ 7.16
micah123 Got bonus balled @ 7.16
Round Ended @ 7.21

Round #3 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 118.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 229.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 139 shots Reloads 0 Chops 0 Swabs 0 Ran 408.7 ft.
micah123 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.56
Bot - 2 Got a kill @ 1.56
Bot - 2 Was eliminated @ 1.68
Bot - 3 Got a kill @ 1.68
Bot - 1 Got bonus balled @ 1.79
Bot - 2 Hit a bonus ball @ 1.79
Bot - 3 Was eliminated @ 5.53
Bot - 4 Got a kill @ 5.53
Bot - 5 Bounced a player @ 36.34
Bot - 4 Took a bounce @ 36.34
Bot - 4 Was eliminated @ 36.96
Bot - 5 Got a kill @ 36.96
Bot - 4 Got bonus balled @ 37.08
Bot - 5 Hit a bonus ball @ 37.08
Round Ended @ 90.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback