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D5 - Rookie 3v3

Hyperdrive Indoor 2016 by bigfootng
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 127 Bot - 2 5 2 2.5 N/A 0
#2 71 wolfkille309 3 3 1 Un-ranked 2
#3 65 RyanGreenspan 3 3 1 Un-ranked 2
#4 55 Bot - 1 3 1 3 N/A 0
#5 47 JohnnyTightlips 2 5 0.4 Un-ranked 1
#6 35 Bot - 4 1 3 0.3 N/A 0
#7 0 JohnnyTightlips 0 0 0 Un-ranked 1
#8 0 Bot - 3 0 0 0 N/A 0
Campaign

2D Paintball Match Log #224448 (02-26-2018 @ 06:22pm)

Round #1 Recap Round length: 0:23 / Team Blue Scored

JohnnyTightlips Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.
RyanGreenspan Got 2 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
JohnnyTightlips Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 89.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.
wolfkille309 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 79.7 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.40
Bot - 2 Was eliminated @ 2.40
JohnnyTightlips Chopped a ball @ 15.93
RyanGreenspan Got a kill @ 16.81
Bot - 4 Was eliminated @ 16.81
RyanGreenspan Got a kill @ 22.63
wolfkille309 Was eliminated @ 22.63
Round Ended @ 23.06

Round #2 Recap Round length: 0:45 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 1 Swabs 0 Ran 188.9 ft.
RyanGreenspan Got 1 kills Took 0 bounces Fired 177 shots Reloads 1 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 2 Got 2 kills Took 1 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 244.9 ft.
JohnnyTightlips Got 0 kills Took 3 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 169 ft.
wolfkille309 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.

Round #2 Event log

Bot - 2 Bounced a player @ 2.11
JohnnyTightlips Took a bounce @ 2.11
JohnnyTightlips Took a bounce @ 2.41
Bot - 2 Bounced a player @ 2.41
JohnnyTightlips Took a bounce @ 8.57
Bot - 2 Bounced a player @ 8.57
JohnnyTightlips Was eliminated @ 8.59
Bot - 2 Got a kill @ 8.59
JohnnyTightlips Got bonus balled @ 8.69
Bot - 2 Hit a bonus ball @ 8.69
Bot - 1 Chopped a ball @ 8.82
Bot - 1 Got a kill @ 9.51
Bot - 4 Was eliminated @ 9.51
JohnnyTightlips Took over bot @ 10.94
Bot - 2 Took a bounce @ 16.95
JohnnyTightlips Bounced a player @ 16.95
Bot - 2 Got a kill @ 17.03
JohnnyTightlips Was eliminated @ 17.03
RyanGreenspan Reloaded @ 39.81
wolfkille309 Was eliminated @ 45.10
RyanGreenspan Got a kill @ 45.10
RyanGreenspan Traded out @ 45.23
RyanGreenspan Was eliminated @ 45.23
wolfkille309 Got a kill @ 45.23
wolfkille309 Got the trade @ 45.23
Round Ended @ 45.65

Round #3 Recap Round length: 0:48 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 198.4 ft.
RyanGreenspan Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 247.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 210 ft.
JohnnyTightlips Got 1 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
wolfkille309 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 378.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.92
Bot - 4 Was eliminated @ 1.92
JohnnyTightlips Took a bounce @ 27.51
Bot - 2 Bounced a player @ 27.51
Bot - 2 Got a kill @ 27.64
JohnnyTightlips Was eliminated @ 27.64
Bot - 2 Hit a bonus ball @ 27.78
JohnnyTightlips Got bonus balled @ 27.78
JohnnyTightlips Took over bot @ 29.65
Bot - 2 Was eliminated @ 33.26
JohnnyTightlips Got a kill @ 33.26
Bot - 2 Got bonus balled @ 33.39
JohnnyTightlips Hit a bonus ball @ 33.39
RyanGreenspan Was eliminated @ 35.76
wolfkille309 Got a kill @ 35.76
JohnnyTightlips Was eliminated @ 47.97
wolfkille309 Got a kill @ 47.97
JohnnyTightlips Got bonus balled @ 48.11
wolfkille309 Hit a bonus ball @ 48.11
Round Ended @ 48.26

Round #4 Recap Round length: 0:30 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.
RyanGreenspan Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 102.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 213.1 ft.
JohnnyTightlips Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 201.2 ft.
wolfkille309 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.6 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 5.55
Bot - 4 Got a kill @ 5.55
Bot - 1 Got bonus bounced @ 5.66
Bot - 4 Hit a bonus bounce @ 5.66
RyanGreenspan Took a bounce @ 13.69
Bot - 2 Bounced a player @ 13.69
RyanGreenspan Was eliminated @ 13.82
Bot - 2 Got a kill @ 13.82
JohnnyTightlips Got a kill @ 28.94
wolfkille309 Was eliminated @ 28.94
Bot - 2 Got a kill @ 29.99
JohnnyTightlips Was eliminated @ 29.99
Round Ended @ 30.42

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback